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Warhammer 40000 Orks Stompa Boyz Battleforce

116.00 $

Ork Meks always manage to accrue a following with promises of big explosions, bigger guns, and proximity to loud engines. When a Big Mek builds a Stompa, they're followed into battle by a band of Ork boyz, knowing it will attract some of the heaviest resistance, and best fightin'.

This Orks Battleforce allows you to build a full army in one box. Led by a Big Mek, available for the first time in this kit, the box is stuffed with Ork Boyz, half toting heavy weapons, and a Trukk to get stuck in. In addition to all that, you get a Stompa, a massive ramshackle machine that can go toe-to-toe with Imperial Knights, or unleash more dakka than you can shake a choppa at. As a starter army, this force is well balanced with speed, plenty of firepower, and the support provided by the Stompa. For existing Orks collectors, every one of these units will have a place in your army, and it will save you money on buying them one at a time.

This set includes the following multipart plastic models

  • 1x Big Mek
  • 1x Stompa
  • 1x Trukk
  • 10x Ork Lootas (which can also be built as Burna Boyz)
  • 10x Boyz

All models come with their appropriate bases and transfer sheets. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

 

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Warhammer 40000 Leagues of Votann Grimnyr

29.00 $

The Grimnyr – also known as Living Ancestors – are privy to the wisdom of the Votann, and the closest analogue to priests among the secular Leagues of Votann. Engineered with a psychically-active cloneskein that allows them to activate barrier-tech such as ward staves and energy-focusing CORVs, these Kin are able to rouse the fury of the immaterium against their foes.

This multipart plastic kit one Grimnyr, a powerful and cunning psyker accompanied by two CORVs. Draped in ornate ceremonial robes and protected by their bird-headed ward crest, this shamanic figure wields an ancestral ward stave capped with a Votannic visage. The kit includes a choice of two heads – one with a beard and mysterious hood, and the other with flowing braids. The rune-marked CORVs that accompany the Grimnyr into battle lend fire support with Autoch-pattern bolters, but also act as conduits to protect them from dangerous surges of empyreal power.

This kit comprises 18 plastic components and is supplied with 1x Citadel 40mm Round Base and 2x Citadel 25mm Round Bases with flying stems. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

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Warhammer 40000 Space Marines Primaris Hellblasters 2020

39.00 $

Imperial observers have likened the fire of a Hellblaster Squad to the incinerating power of a stellar flare. Bolt after bolt of plasma sears across the battlefield; those caught in the Hellblasters’ sights are swiftly annihilated, their armour blasted to ash and their flesh and bone to glowing motes. Even armoured fighting vehicles are swiftly reduced to heaps of metallic slag. Deployed at the correct point and time, a single Hellblaster Squad can blunt the thundering assault of an armoured spearhead, or lay low even the most titanic alien fiend.

This multi-part plastic kit contains the components necessary to assemble a set of 10 Primaris Hellblasters. Clad in Mk X Tacticus power armour, they eschew the complex variations of wargear many of their battle-brothers carry, preferring instead to focus on and specialise in a single-armament specialism – plasma.

The models can be assembled as either a 10-man squad, a squad of 9 Hellblasters with a Sergeant or 2 separate 5-man squads, each with a Sergeant of their own. The whole squad can be armed with a host of plasma weaponry – there are 10 plasma incinerators included, with the components required to turn any of them into an assault plasma incinerator or heavy plasma incinerator, depending on your preference. The assault and heavy variants feature alternate muzzles, ammunition flasks and different cabling attaching the weapon to the Hellblasters’ backpack. There are 4 incinerators which are being carried rather than aimed; you have the option to arm 4 Hellblasters with plasma pistols in the other hand.

A problem (some call it a bonus…) of plasma weaponry is its tendency to overheat; there are several optional components reflecting this. Bare head options featuring nasty burns are included for the Sergeant, and there are bionic arms included, heavily implying lost limbs in plasma accidents. There are also plenty of pistol holsters, reliquaries, grenade sets and purity seals included.

The Primaris Hellblasters come as 250 components, and are supplied with 10 Citadel 32mm Round bases and a transfer sheet.

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Warhammer 40000 Orks Flash Gitz

29.00 $

Behold the Flash Gitz! The richest and most obnoxious of all the Orks. These wanton mercenaries travel the galaxy flaunting their flashy kit and engaging in acts of outrageous piracy. But don’t be fooled by their ostentation. A mob of Gitz are exceptionally skilled at breaking ‘eads and they are lethal in a firefight - Gork knows when they open fire it's nothing short of cataclysmic.

This multi-part plastic kit makes five Flash Gitz armed to the teef with flashy snazzgun’s. Channel your inner Mek by assembling these kustomised weapons with the engine, gun body, magazine and under slung secondary dakka of your choice.

One Flash Git can be assembled as a Kaptin, complete with gitfinda squig and a bionic cutlass-wielding arm. You can customise your Flash Gitz with a host of optional extras including eight back banners, eleven heads and grenades.

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Warhammer 40000 Orks Beastboss

24.00 $

The Beastboss is the overall leader of a Beast Snaggas mob, leading from the front and crushing the choicest prey between the serrated teeth of his Beastclaw. As the foremost authority within the warband, it's his job to interpret the visions of the Wurrboyz and direct the mob towards its next hunt.

Thanks to the uncountable scars and bionic replacements earned over a long life wrangling the most vicious monsters in the galaxy, Beastbosses are hardy individuals able to withstand extreme punishment while cutting their way through enemy lines. The natural authority they have over their fellow Beast Snaggas drives the mob onwards into combat and ignites its fury once prey comes within choppa reach.

This kit comprises 22 plastic components with which you can assemble one Ork Beastboss, and is supplied with 1x Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.

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Warhammer 40000 Necrons Convergence of Dominion

40.00 $

Starsteles were placed upon worlds as territorial markers and silent guardians by jealous Necron nobles. Over the millennia they have become forgotten archaeological curios or feared sources of superstitious rumour about vanishments and strange lights. Now they awaken again as their masters do.

This faction-specific Fortification not only provides covers for your Necron forces as they advance, but it also grants multiple benefits to nearby units. Each of the three Starsteles that make up the Convergence of Dominion is armed with a transdimensional abductor, an ancient weapon perfect for killing any enemies that would dare get too close.

This 14 part plastic kit builds three Starsteles, which make up a Convergence of Dominion.

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Warhammer 40000 Astra Militarum Cadian Shock Troops

36.00 $

Born soldiers, the Shock Troops of Cadia are trained for military service from the moment they can hold a rifle. Long years of rigorous firing drills have forged them into expert sharpshooters, skilled in both dogged defence and storming assault. Cadian Shock Troops are held by many as the ideal Imperial soldiers – with countless regiments mustered in their image.

This multipart plastic kit builds 10 Cadian Shock Troops – the core of many Astra Militarum regiments. Each Shock Trooper is armed with frag grenades and a reliable lasgun, led by a Sergeant armed with either a drum-fed autogun, or a chainsword with a laspistol or bolt pistol. The kit also includes a variety of special weapons to equip your Shock Troopers – a flamer, grenade launcher, meltagun, and plasma gun – as well as a vox-caster for battlefield communications.

You’ll also find loads of cosmetic options to ensure that no two squads of Shock Troops look the same – including variant poses, more than 20 different heads, sandbags, combat knives, a spade, a spare helmet, and plenty of bedrolls.

This kit comprises 131 plastic components, and is supplied with 10x Citadel 25mm Round Bases. Also included is a Cadian Infantry Transfer Sheet, with 597 transfers featuring numerals, squad markings, and Cadian regimental heraldry. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

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Warhammer 40000 Adeptus Mechanicus TechPriest Dominus 2021

24.00 $

The masters of the Cult Mechanicus, the Tech-Priests Dominus have a prodigious talent and hunger for war. Their minds are filled by a constant stream of information - bullet trajectories, optimal artillery arcs, las-pack capacities - and they leverage this information to visit destruction upon the enemy with every command issued from their cybernetically-enhanced forms.

This miniature cuts an imposing figure, augmented to the point of being almost entirely cybernetic. His insectile metal legs and various extra arms lend him an air of alienation, and his two interchangeable heads mean he can be customised to fit both Cult Mechanicus and Skitarii images. He features an impressive array of weapons; included is a volkite blaster, a macrostubber, an eradication ray, a phosphor serpenta and a power axe - this is his badge of office, and is detailed with a microphone and loudspeaker.

This multi-part, twenty component plastic kit contains everything needed to make one Tech-Priest Dominus, and is supplied with one Citadel 50mm Round Base.

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Warhammer 40000 Kill Team Annual 2023 English

41.00 $

A fter thousands of years adrift in the warp, the space hulk Gallowdark has emerged into realspace. A colossal, moon-sized derelict inhabited by mutants, aliens, and things known only by the screams of their victims, the Gallowdark's shadowy depths hold prizes beyond comprehension – ancient treasures, arcane weapons, and secrets forgotten to the galaxy. Kill teams of deadly operatives stalk each other through winding corridors and decaying machinery, conducting daring raids, assassinations, sabotage, and epic last stands that engulf the Gallowdark in a shadow war.

Kill Team Annual 2023: Season of Gallowdark collects all the rules from the entire Gallowdark cycle in one tome. You'll find every kill team, mission, and killzone all together, plus the Inquisitorial Agent and Chaos Cult kill teams from Ashes of Faith. This comprehensive book lets you take your kill teams on an expedition deep into the claustrophobic interiors of a space hulk, with a huge variety of themed terrain rules and missions to explore.

Contains

  • Full rules for 10 kill teams (including datacards, Strategic and Tactical Ploys, equipment, and complete Spec Ops rules):
  • Imperial Navy Breachers, hardened voidfarers equipped for close-quarters boarding actions
  • Farstalker Kinbands, cunning Kroot mercenaries accompanied by savage pets
  • Kasrkin, elite veteran commandos of Cadia, well-armoured and armed to the teeth
  • Hierotek Circles, obsessive Necron Crypteks and their loyal cybernetic guardians
  • Hands of the Archon, covert Drukhari agents jockeying for prestige on clandestine missions
  • Exaction Squads, specialists of the Adeptus Arbites, trained for subjugation with extreme prejudice
  • Hearthkyn Salvagers, heavily-armed prospectors, scouting out plunder for the Leagues of Votann
  • Fellgor Ravagers, furious Beastmen raiders who seek to prove their strength to the Ruinous Powers
  • Inquisitorial Agents, versatile acolytes and requisitioned allies who put heretics to the torch
  • Chaos Cults, warpsworn fanatics that mutate into new and terrible forms
  • Rules for the walls and hatches of Killzone: Gallowdark, with Close Quarters rules for fighting in cramped conditions
  • Additional terrain rules for four supplementary killzones – Into the Dark, Shadowvaults, Soulshackle, and Gallowfall
  • Nine Critical Operations missions for Gallowdark games, offering balanced clashes with symmetrical objectives
  • Four Shadow Operations mission packs – Into the Dark, Shadowvaults, Soulshackle, and Gallowfall – each including nine themed missions, for a total of 36
    Gallowdark Expedition campaign rules, allowing you to link your games together as you explore and salvage the space hulk


You'll need a copy of Kill Team Core Book to make full use of this supplement.

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Warhammer 40000 Dark Angels Company Veterans

17.00 $

Veteran Squads represent the finest warriors the company is able to field, gathered together in a single squad and deployed wherever the fighting is the thickest. Each veteran has access to a range of equipment, inherited from former squad members or gifted to him in recognition of his great deeds.

This set contains five multi-part plastic Dark Angels Company Veterans and an upgrade sprue to customise your unit. There are also plenty of spare components that can be used to convert your other multi-part plastic Space Marine squads into Dark Angels. Models supplied with 32mm round bases.

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Warhammer 40000 Ultramarines Chief Librarian Tigurius 2020

28.00 $

Tigurius is the Ultramarines Chief Librarian and has always stood apart as a figure of mystery, possessed of knowledge that goes far beyond the towering datastacks and myriad scrolls of the Chapter’s Librarius.

As the Chief Librarian of the Ultramarines Chapter, Tigurius is one of the most powerful psykers in the Imperium, and since crossing the Rubicon Primaris he can push his abilities even further. He also wears the Hellfire Hood, an artifact that increases both his chances of successfully manifesting psychic powers and also dispelling those of the enemy.

This 19-part plastic kit makes one Chief Librarian Tigurius and is supplied with one 40mm Citadel round base.

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Warhammer 40000 Space Marines Hammerfall Bunker

41.00 $

Hammerfall Bunkers are launched from Space Marine warships in the same manner as Drop Pods. Automated area-denial assets crewed by hard-wired servitors, they have all kinds of battlefield roles, including securing beachheads, hampering enemy assaults and wreaking havoc behind the foe's lines.

The Hammerfall Bunker offers your Space Marines army unrelenting firepower where you need it most. In addition to its Hammerfall missile launcher, each bunker is outfitted with a heavy flamer or heavy bolter array, enabling you to devastate any nearby enemies, regardless of their direction of approach.

This kit builds one Hammerfall Bunker. It is supplied with a choice of Hammerfall heavy flamer or heavy bolter array, and comes in 64 plastic components.