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Warhammer 40000 Adepta Sororitas Seraphim Squad 2021

37.00 $

The angelic warriors known as Seraphim fight in the advanced guard of an Adepta Sororitas army. Equipped with San Leor pattern jump packs, they descend from on high and launch themselves at the enemy lines, using shock and awe to shatter formations before their fellow Sisters open fire. Each Seraphim wields a pair of pistols, chosen from amongst the holy trinity of weapons. Bolt pistols are used to spit hails of death as the Seraphim arc through the sky, hand flamers spew burning torrents to immolate packed ranks of foes, whilst inferno pistols fire focused beams of heat that melt through armour and flesh with contemptuous ease.

The kit builds five Seraphim. The Seraphim each carry two bolt pistols, though two of their number can instead be equipped with hand flamers while two more can bear inferno pistols. One model can be assembled as a Seraphim Superior, armed with a bolt pistol or plasma pistol in one hand and a choice of bolt pistol, chainsword or power sword in the other.

This set is supplied in 107 plastic components and contains 5x Citadel 32mm Round Bases and 2x Citadel 45mm Groove Stem Sets. An Adepta Sororitas Transfer Sheet is also included.

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Warhammer 40000 Chaos Space Marines 2019

46.00 $

Not even the Space Marines are safe from the lure of Chaos. Whether they hail from the dark days of the Horus Heresy or turned traitor more recently, these baleful warriors combine their gene-given gifts with dark blessings and malefic sorceries, transformed by years of battle into fearless, superhuman reavers.

Chaos Space Marines are the core of any Chaos army. Equally at home shredding opponents at range with bolter fire as they are in bloody melee, these guys can be geared up for pretty much any purpose you want on the battlefield. Combined with your choice of Marks of Chaos, Chaos Icons and deadly weaponry, they've got a place in any of your army lists.

This kit builds 10 Chaos Space Marines, with your choice of weapons. The set is absolutely packed with optional extras, giving you the choice of arming every member of the squad with close-combat weapons and pistols or ranged wargear. You’ll be able to add your choice of plasma gun, flamer, meltagun, heavy bolter and missile launcher. Optional components let you build up to two Aspiring Champions, giving you the freedom to build the set as a single squad of 10 or two squads of 5. A Chaos icon, interchangeable components and optional grenades offer you even more choice, ensuring no two units need look alike. The set is even designed to be compatible with the Havocs, allowing you to mix and match heavy weapons for even more choice.

This set is supplied in 144 plastic components and contains 10 x 32mm round bases.

Features

  • Assemble the core of your Heretic Astartes army.
  • Gear up with your choice of weapons and wargear, including close-combat and ranged options.
  • Build two squads of 5 or one squad of 10, with a variety of options for Aspiring Champions.
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Warhammer 40000 Core Book 2023

41.00 $

In the grim darkness of the far future, there is only war.

The galaxy writhes in the mailed fist of all-consuming war. The Imperium teeters on the brink of annihilation, beset upon all sides by heretic warlords, daemon-summoning witches, and rapacious alien empires. The Great Rift sunders the void, a ragged wound torn through the heart of the Emperor's realm and bleeding madness and mutation across all.

In every star system and upon every planet, battle rages more fiercely than ever before as loyalists, heretics, and aliens tear reality itself apart in their war dominance. Every day the flames rise higher – this is a more terrible era than ever before, for there is no peace amongst the stars…

The Book
This 280-page hardback book is an essential guide to Warhammer 40,000, and contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the grim darkness of the 41st Millennium.

You'll find an overview of the Warhammer 40,000 hobby in all its aspects, core rules for playing out battles that range from small skirmishes to massive Onslaught games, and an in-depth introduction to this rich and ruinous setting through immersive lore, stunning illustrations and photography, and an evocative look at each of the factions waging war in the far future.

THE WARHAMMER 40,000 HOBBY
The book opens with an introduction to this amazing hobby through its four keys – Collect, Build, Paint, and Play. You'll find out how to start your collection of Citadel miniatures, learn how people build and paint their models, and get suggestions to tools and guides that will help further. You'll also begin your journey as a commander with a look at how, where, and why players engage in dynamic tabletop battles of Warhammer 40,000, an example Battle Report between two armies, and an explanation of different styles of play – self-contained Combat Patrols, competitive Chapter Approved games, and narrative Crusade campaigns.

DARK IMPERIUM
This expansive lore section provides a doorway into the grim darkness of the 41st Millennium. It is a far-distant future dominated by an oppressive and corrupt Human empire, its crumbling borders defended by doomed heroes and imperiled by threats from both without and within, its history marked by ignorance and carnage and the laughter of thirsting gods.

The first part of this guide explores the decaying Imperium and the galaxy in which it resides – the long-dead God-Emperor who sits eternal on his Golden Throne, the High Lords and Adeptus bureaucracies that rule in his name, the fanatical Ecclesiarchy which preaches the Imperial faith, the secretive Ordos of the all-seeing Inquisition, and the post-human Space Marines who fight battles no other could endure. You'll also discover the hellish dimension known as the warp, which fuels psychic mutation and interstellar travel, the mad Gods of Chaos who rule its infinite depths, the blasphemous cults that serve them, and the Great Rift that splits realspace itself in two.

There's also a double-page galactic map, highlighting vital planets, systems, war zones, and warp storms.

The second half delves into the history of the setting, from its myth-shrouded past to the apocalyptic clashes of its present. You'll find a timeline of Humanity's development through the Ages of Terra and Technology, the Ages of Strife and Darkness, all the way to the Age of the Imperium. You'll explore the superstitions that fuelled the Imperium's worship of lost technology and its fearful hatred of aliens and mutants, the Great Crusade through which the Emperor sought to unite Humanity, the Horus Heresy that set the galaxy aflame, and the millennia of war and loss that shaped the Imperium.

Finally, you'll enter the Era Indomitus – marked by the opening of the Great Rift, the birth of a new God of Death, and the revival of the Primarch Roboute Guilliman. Even as the new Lord Regent's Indomitus Crusade strives to reunite the dying Imperium, a psychic awakening heralds a terrifying Age of Witches, and Abaddon the Despoiler plagues the galaxy with aid of the daemonic demigod Vashtorr and their Arks of Omen. The return of Lion El'Jonson, the First Primarch of the Emperor, only forestalls total disaster – and with the resurgence of Hive Fleet Leviathan, the galaxy may be reduced to nothing but food for an alien swarm.

FACTIONS
Explore each of the factions waging war in Warhammer 40,000, with detailed background information plus tactical descriptions and a miniature showcase of their Combat Patrols. The mustered Armies of the Imperium include mighty Space Marine Chapters, the ranks of the Astra Militarum, the fanatical cults of the Adeptus Mechanicus and Adepta Sororitas, and the golden guardians known as the Adeptus Custodes. The blasphemous Forces of Chaos feature ancient Traitor Legions and more recent Heretic Astartes, as well as the otherworldly Chaos Daemons. Finally, the insidious Xenos Threat ranges from the brutish Orks, mercenary Leagues of Votann, and expansionist T'au Empire to the ancient branches of Aeldari and Drukhari, the deathless Necrons, and the ravening Tyranids and their Genestealer Cults.

CORE RULES
The Warhammer 40,000 Core Rules contain everything you need to know in order to wage glorious battle across the war-torn galaxy of the 41st Millennium. These basic rules are used for games of all sizes and styles, and provide a foundation for use with other supplements.

You'll learn the general principles and core concepts of Warhammer 40,000, the datasheets and characteristics used by your models, and the rules that apply to the five phases of the game: the Command phase, the Movement phase, the Shooting phase, the Charge phase, and the Fight phase. You'll also find Stratagems and abilities used by all armies, as well as additional rules for elements like Strategic Reserves, terrain features, and aircraft.

Lastly, there are rules for mustering an army, setting up your models for a game, controlling objectives to claim victory, and a mission – Only War – to get you started playing right away.

COMBAT PATROL
Combat Patrol is the ideal starting point for playing Warhammer 40,000. Fast-paced and quick to learn, it uses the Core Rules to play out tactical clashes that should last up to one hour, using only the contents of Combat Patrol boxes. These forces each have bespoke, self-contained rules which are presented online and in other publications, and provide everything you need to get playing. This section provides an introduction to the Combat Patrol game mode, an explanation of the Battle Ready standard of painting for games, and six different Combat Patrol missions – Clash of Patrols, Archeotech Recovery, Forward Outpost, Scorched Earth, Sweeping Raid, and Display of Might – each with their own objectives, mission rules, and deployment maps for a variety of game experiences.

The book concludes with a separate index for the Core Rules, acting as a handy reference for use while playing games.

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Warhammer 40000 Tyrannic War

33.00 $

The Crusade game mode has been revamped, and you’ll even be able to update your existing campaigns for the new edition with free rules coming next week. This 184-page Crusade: Tyrannic War book provides the full new Crusade rules, then expands the experience with rules and missions that evoke the nightmarish Tyranid invasion at the heart of the Fourth Tyrannic War.

Bespoke Battle Traits, Crusade Relics, Crusade Blessings and Agendas feature alongside traits for Monster Hunters and Striding Behemoths – usable by any faction, not just the hungry Hive Mind and its Imperial prey – as well as 15 Tyrannic War Crusade Missions that tell the story of the Galactic West under attack by numerous Hive Fleets. There’s also plenty of background information detailing this invasion and the consequences for the Bastior Sub-sector.

Note that the printed contents of this book are the same as the Crusade section in the Warhammer 40,000: Leviathan Core Book – if you already bought Leviathan, you already have these rules and lore.

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Warhammer 40000 Space Marines Desolation Squad

33.00 $

Desolation Marines specialise in unleashing widespread devastation throughout the enemy ranks. Whether direct-firing warheads into massed infantry and enemy armour, or raining down arcing salvoes with their airbursting castellan launchers, these warriors reap a grievous toll amongst the foe.

This multipart plastic kit builds five Desolation Marines, dedicated heavy weapon troops. Each model's rocket launcher can be loaded with either infantry-shredding superfrag or tank-busting superkrak rockets, and features an underslung castellan launcher. You can build one model as a Sergeant, who sports more advanced targeting optics and can upgrade his rockets to a vengor launcher – a guided heavy missile.

The kit also includes a variety of cosmetic options – purity seals, holstered pistols, different targeting optics, closed and open flaps for both types of warhead, and variant heads and arms for your Sergeant.

This kit contains 120 plastic components, 5x Citadel 32mm Round Bases, and a Space Marines Infantry Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

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Warhammer 40000 Genestealer Cults Acolyte Hybrids

28.00 $

Basking in the sheer alien glory of the patron that infected them, Acolyte Hybrids croon and hiss in the gloom. When the time comes to throw off the torn robes they use to disguise their foulness, the Acolyte Hybrids crawl up to the surface and into the sunlight, their grotesque faces twisted in subhuman glee. They display a bizarre blend of the species from which they hail – the speed of a Purestrain Genestealer twinned with human cunning is a potent combination. These hybrids fire off volleys of pistol fire, before descending on the enemy in a riot of claws, close combat weapons and screamed praise to their masters.

This multi-part plastic kit contains the components necessary to assemble 5 Acolyte Hybrids, armed with autopistols, close combat weapons, blasting charges and rending claws. Included are hand flamers, a heavy rock saw, a heavy rock drill (with backpack), a heavy rock cutter and options for an Acolyte Leader – this model can use one of 2 special heads, and can be armed with a bonesword and lashwhip.

This kit can optionally be used to assemble 5 Hybrid Metamorphs. Supplied with 5 Citadel 32mm Round bases.

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Warhammer 40000 Aeldari Autarch

26.00 $

Autarchs are renowned for their strategic brilliance, sublime martial skill and indomitable strength of will. Long have they trodden the Path of the Warrior, wearing the ritual masks of countless Aspect Warriors and yet never once slipping into the trap of obsession. Instead, these peerless leaders now walk the Path of Command. Wielding a dizzying variety of wargear and tactics mastered across millennia of battle, they apply all that they have learned to their command of the Asuryani warhosts.

This kit builds one Autarch, who can be customised with a huge variety of choices – allowing you to build your very own Aeldari leader according to the Aspect Warrior Paths they have mastered. Choose between a star glaive and Scorpion chainsword for close combat, and blast away foes with a shuriken pistol, death spinner, Reaper launcher, or Dragon fusion gun, and equip your choice of Howling Banshee mask and Warp Spider jump generator. Other customisation options include alternate heads, a choice of torsos, and a backpack-mounted banner. This miniature is also fully compatible with components from the Winged Autarch kit, offering even more potential combinations.

This set comprises 19 plastic components and is supplied with 1x 32mm Citadel round base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.

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Warhammer 40000 Adeptus Mechanicus Dice

19.00 $

This set includes 16 six-sided dice, measuring 16mm along each squared-off edge. They are cast in red with a pearlised effect and matte white markings with the Opus Machina, symbol of the Adeptus Mechanicus, on the 6 face of each dice.

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Warhammer 40000 Thousand Sons Scarab Occult Terminators

39.00 $

Scarab Occult Terminators were once the finest psykers in the Thousand Sons Legion, bodyguards to Magnus the Red himself. Reduced to dust along with their brethren, they now possess only an echo of their previous intellect. They stride into battle at the behest of their sorcerous masters, advancing with an eerie, stoic calm; clad in ornate armour, they bear down on the foe in near-silence until their weaponry is unleashed. Then, the sickening sound of khopesh blades and Inferno combi-bolters tearing into flesh rings out, delivering death to those who insult the warriors of Prospero with their resistance.

This multi-part plastic kit contains the components necessary to assemble 5 Scarab Occult Terminators, armed with Inferno combi-bolters and khopesh blades. One model can be assembled with an included heavy warpflamer, soulreaper cannon or hellfyre missile rack. One model can be assembled as a Scarab Occult Sorcerer, who can exchange his combi-bolter for an included power sword. Supplied with 5 Citadel 40mm Round bases.

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Warhammer 40000 Necrons Triarch Stalker 2020

32.00 $

Like an enormous mechanical spider, a Triarch Stalker looms over the battlefield with its multiple slicing limbs and devastating weaponry controlled by a high-ranking Triarch Praetorian. When a Triarch Stalker advances, it does so with a speed and surety that belies its jerking gait. Indeed, it can cover all manner of terrain with a deftness and precision seldom found in the walkers of less advanced races. While the Triarch Stalker can mount a wide array of anti-infantry and anti-armour weaponry, it is most commonly employed as a dedicated tank-hunter. They can easily outmanoeuvre more cumbersome tracked vehicles, the better to unleash their withering firepower against the thinner armour presented by the target's flanks and rear.

Your Triarch Stalkers can often be found at the head of your Necron assault, scuttling in front of your legion to tackle those particularly stubborn foes. Like all Necron commanders, you will have factored in a requirement for destroying tanks, and the Triarch Stalker's focussed heat ray will do the job nicely. Once you run out of tanks to destroy, you can then set to work on wiping out any infantry.

This multi-part plastic boxed set contains 75 components with which to build one Necron Triarch Stalker, and comes with two Necron transfer sheets. This kit is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.

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Warhammer 40000 Imperial Guard Chimera 2010

27.00 $

The Chimera is a versatile fighting vehicle, a durable and practical troop carrier employed to ferry infantry into the harshest war zones. While embarked, its passengers operate the Chimera’s in-built lasgun arrays in armoured safety. Once they dismount, the vehicle's crew provide fire support with its versatile heavy weapons.

This multipart plastic kit builds one Chimera – a transport capable of deploying troops and mobile firepower. The Chimera is armed with a turret-mounted primary weapon – your choice of a multi-laser, heavy bolter, or heavy flamer – as well as a hull-mounted heavy bolter or heavy flamer. It sports a lasgun array to be operated by its passengers, with six integrated lasguns running along its flanks. The kit also includes components to upgrade the Chimera with a hunter-killer missile, dozer blade, and a choice of pintle-mounted weapon – a storm bolter or heavy stubber.

The Chimera's hatch can be built closed or open, with an exposed crew member featuring a choice of heads and arms. The kit includes a number of other accessories to customise your vehicle, including a searchlight, comms system, towing hooks, and aquila sigil.

This kit comprises 95 plastic components, and is supplied with an Astra Militarum Vehicle Transfer Sheet featuring tactical markings, numerals, and other regimental heraldry. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

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Warhammer 40000 Aeldari Rangers

35.00 $

The Rangers are Outcast warriors, wanderers who left the regimented lives of the craftworlds behind them. Adepts in the arts of stealth warfare, marksmanship, and tracking enemies through harsh terrain, the Rangers aid their brethren as scouts and snipers. Veiled by cameleoline cloaks and gloom field generators, they can hide from their foes even in plain sight as they pick them off one by one from extreme range.

This kit builds five Aeldari Rangers, stealthy scouts armed with precise Ranger long rifles, perfect for sniping key targets. Each Ranger has two build options for a variety of poses, including using binoculars and aiming shuriken pistols, while one Ranger can be posed deploying a gloom field or wireweave net. There is a choice of 11 heads for the unit: 3 helmeted, 3 helmeted with hoods up, 3 male heads, and 2 female heads. Also included is a shrine to Kurnous the Hunter, an Aeldari deity honoured by the Rangers.

This set comprises 63 plastic components, and is supplied with 5x Citadel 28.5mm Round Bases and 1x Citadel 25mm Round Base.

These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.