Category Product Lists

Products

Necromunda Delaque Gang

28.00 $

Conquer the underhive with stealth, subterfuge and sabotage with the new plastic Delaque gang! While other Clan Houses proudly proclaim their strengths, proclaiming their dominance to all who will listen, Delaque silently waits and watches, leaving others to wonder what dark thoughts the House of Secrets harbours.

Lovingly designed to update the classic Necromunda gang, this kit allows you to build a deadly squad of Delaque gangers. Inside, you'll find a huge range of customisation options, allowing you to equip each ganger with deadly and unusual weapons, including exotic options like the longrifle and flechette pistol. A host of heads and accessories, meanwhile, allow you to personalise each ganger and ensure no two look alike. In short – if you've got your rules and you're raring to kick off your Delaque gang or you're bolstering an existing force, this is the place to start.

This box contains 10 multipart plastic Delaque gangers and 10x 25mm Necromunda bases. Rules for your Delaque gang can be found in Necromunda Gangs of the Underhive and the December 2018 issue of White Dwarf.

Products

Middle-Earth Eowyn and Merry

28.00 $

Eowyn is a valiant shield maiden of Rohan and niece to King Théoden. Unwilling to be left behind while the menfolk rode to war, she disguised herself as a Rider of Rohan, calling herself Dernhelm. Along with her plucky Hobbit friend, Meriadoc Brandybuck, she travelled with Théoden’s army in secret and fought with incredible valour at the Battle of Pelennor Fields.

This multipart plastic kit contains the components necessary to assemble Éowyn and Merry, both on foot and mounted on horseback. When mounted, you have the option to remove Merry, leaving just Éowyn. On foot, Éowyn carries a sword and shield, but also bears a throwing spear when mounted. Merry is clothed in the uniform of a Squire of Rohan and also bears a sword and shield. Both versions of Éowyn can be assembled with either a head that features her flowing golden hair, or with a full helm in her guise as Dernhelm.

These miniatures come as 23 components, and are supplied with 2 Citadel 25mm Round bases and a Citadel 40mm Round base.

Products

Middle-Earth LOTR Fellowship of the Ring 2018

34.00 $

It was in Rivendell that Frodo made the decision to carry the Ring to Mordor and cast it into the fires of Mount Doom, thus ending its power forever. With him went eight companions, and collectively they were known as The Fellowship of the Ring.

This multipart plastic The Fellowship of the Ring set contains nine wonderfully sculpted plastic figures - Gandalf the Grey, Aragorn, Legolas, Gimli, Boromir and the Hobbits, Frodo, Sam, Merry and Pippin - as well as one Ring Priority Marker. Each of these miniatures stand ready for combat - with swords, axe, staff and even a sturdy frying pan in hand and ready to strike the enemy. Garbed in an array of items, from elegant, flowing cloaks to sturdy chainmail, these incredibly dynamic The Fellowship of the Ring models will make an excellent addition to any The Lord of the Rings collection.

This multipart plastic box set contains 13 components and ten 25mm Round Bases with which to make The Fellowship of the Ring as well as one Ring Priority Marker.

These miniatures are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints.

Products

Necromunda Goliath Maulers

30.00 $

Maulers are bulky, heavily armoured vehicles, perfectly suited to the gang members of House Goliath. Their hydraulic drive combines tracks and wheels to keep moving regardless of the terrain, while a front-mounted power ram inflicts horrendous damage on anything foolish enough to stand in its path. Brutal, loud, and almost impossible to stop, an oncoming Mauler is a terrifying sight to behold – the very spirit of the House of Chains, made manifest in steel and fumes.

This multipart plastic kit builds two Goliath Maulers, destructive vehicles that can be added to any Goliath gang. These monstrous bikes are loaded with armour plates and spiked power rams, and can each be built with an oversized front tyre or a grinding wheel mechanism. They feature a weapon hardpoint on either side of the vehicle, which can be mounted with a choice of two weapon options – twin-linked bolters, or twin-linked grenade launchers. Each Mauler is piloted by a Goliath Road Thug – the kit includes a choice of four different heads and two interchangeable head crests, to help build distinctive riders for each of your vehicles.

This set comprises 84 plastic components, and is supplied with 2x Citadel 90mm x 52.5mm Oval Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.

Rules for using Goliath Maulers in your games of Necromunda can be found in The Aranthian Succession: Cinderak Burning supplement.

Products

Necromunda Corpse Grinder Cult

30.00 $

Voicing chants to the Lord of Skin and Sinew, the Corpse Grinder Cults rise up, emerging from their hidden corners of the underhive. With their bodies grown hard and muscular on a diet of forbidden flesh, they bring full-blown rebellion to Necromunda.

This set of ten Corpse Grinder Cultists have been designed to give you a huge amount of variety and options when it comes to assembling them, ensuring that no two cults need ever look the same. This kit is ideal for starting a new cult or adding to an existing one, containing 6 Skinners – including options to build a Butcher (Leader) and a Cutter (Champion) – and 4 Initiates. Butchers, Cutters and Skinners are armed with a brutal array of chain cleavers and rotary flensing saws, while Initiates have access to chain cleavers, boning swords and autopistols.

Also included are six 32mm Necromunda round bases and four 25mm Necromunda round bases.

Rules for using a Corpse Grinder Cult in games of Necromunda can be found in Necromunda: The Book of Ruin and Necromunda: Dark Uprising.

Products

Blood Bowl Khorne Team

24.00 $

Khornate Blood Bowl teams often find themselves at a disadvantage in leagues due to their inability to put scoring touchdowns ahead of goring their opponents. Against all odds, the Skull-tribe Slaughterers buck this trend, believing that the higher they rank in leagues, the better calibre of skull they will be able to claim for Khorne. As a result, the Skull-tribe Slaughterers have made their extremely bloody mark in the NAF as one of the greatest teams around.

Want a team that can both mutilate your opponent with ease, and score a good touchdown? Khorne teams have plenty of brawn and just enough brain to make it happen. Marauder Linemen are hardy enough to withstand plenty of punishment and smart enough to remember to pass the ball once in a match. Those who endure the brutal training regimes of Khornate teams become Bloodseekers. Impressively violent and single-mindedly bloodthirsty, they specialise in putting the opposition out of commission while offloading any erstwhile Blood Bowl balls to the team's Khorngors – houndlike Beastmen who are utterly intent on scoring touchdowns.

The multipart kit is comprised of 64 plastic components with which you can assemble The Skull-tribe Slaughterers, a Khorne team for use in games of Blood Bowl. The team is made up of six Bloodborn Marauder Linemen, four Bloodseekers, and two Khorngor. This box also contains two double-sided Blood Bowl coins, two turn and re-roll markers, four Blood Bowl balls, and a transfer sheet with 222 symbols and icons to customise your team with. This kit is also supplied with 12x 32mm Citadel Round Blood Bowl bases.

Rules for using Khorne teams in your games of Blood Bowl can be found in Spike! Presents: 2021 Almanac.

These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.

Products

Middle-Earth Armies of the Hobbit Sourcebook

37.00 $

The Armies of The Hobbit™ is an expansion for the Middle-earth Strategy Battle Game that enables you to recreate your favourite scenes from The Hobbit™ Motion Picture Trilogy with your collection. The 160-page hardback book includes all the information you need to take control of all the Heroes and armies on the tabletop.

Features

  • 13 army lists for the forces of Good, including a brief background, points values, characteristics, special rules and Heroic Tiers for the following: Thorin's Company; Army of Thror; The Iron Hills; Erebor Reclaimed; Army of Lake-town; Survivors of Lake-town; Garrison of Dale; Rivendell; Halls of Thranduil; Radagast's Alliance; The Misty Mountains; The White Council; Wanderers in the Wild;
  • 7 army lists for the forces of Evil, including a brief background, points values, characteristics, special rules and Heroic Tiers for the following: Azog's Legion; Azog's Hunters; Dark Powers of Dol Guldur; Dark Denizens of Mirkwood; Goblin-town; The Trolls; Desolator of the North;
  • 11 Narrative Play Scenarios based on pivotal battles: Destruction of Dale; Battle of Azanulbizar; Roast Mutton; Hunting Party; Escape from Goblin-town; Out of the Frying Pan, and into the Fire; Flies and Spiders; Fire and Water; The Fall of the Necromancer; Battle of the Five Armies; Battle for Dale;
  • A full Allies Matrix, showing which factions can work together;
  • Army Bonuses for every faction;
  • Profiles providing rules for your favourite Heroes, Villains, Monsters and Warriors.
Products

Necromunda Delaque Weapons

16.00 $

While other Clan Houses proudly proclaim their strengths – and their dominance – to all who will listen, the underhive denizens of Delaque silently wait and watch, leaving others to wonder what dark thoughts the House of Secrets harbours.

Upgrade your Delaque fighters with a selection of devastating weaponry allowing you to create a truly unique and formidable gang. Also included in this set are alternate heads and arms, allowing you to personalise your gang even further.


This 86-piece plastic kit includes:

  • 2x Flamer
  • 4x Lasguns
  • 2x Long Rifle
  • 2x Web Pistol
  • 2x Plasma Pistol
  • 2x Plasma Gun
  • 2x Web Gun
  • 2x Meltagun
  • 2x Throwing Knives
  • 2x Heavy Flamer
  • 2x Grav Gun
  • 10x Alternative Heads
  • 4x Scopes


These parts are compatible with the Delaque Gang kit. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.

Products

Blood Bowl Dark Elf Team

24.00 $

A new team founded after the collapse of the NAF, many Nightmares players previously played for the disbanded Naggaroth Nightwings who fell into receivership when the head coach took flight with the team treasury. Despite their status as a new team then, they have an influx of incredible talent, and are already proving themselves to be nightmares (do you see?) for their opponents…

This multi-part plastic kit contains the components necessary to assemble the Naggaroth Nightmares, a Dark Elf Blood Bowl team. The team consists of 6 Linemen, 2 Blitzers, 2 Runners and 2 Witch Elves – each is clad in some pretty spikesome armour, with the hides of Cold Ones draped over their shoulders. The Witch Elves are ...slightly less armoured, and can be modelled either with hands pointing imperiously toward their opponents – or clutching a still-beating heart. The Linemen have 3 different designs of head.

There are a host of extras in the kit – 2 turn markers, 2 double-sided score coins featuring a Dark Elves icon and 4 balls – 2 kraken eggs (with protruding tentacles) and 2 balls made from the hide of a Cold One, lacking pegs.

Supplied with 12 32mm Blood Bowl bases, a 1,000,000 GP roster and a Dark Elf transfer sheet.

Products

Necromunda Ash Wastes Nomads War Party

30.00 $

Ash Waste Nomads have inhabited the Great Equatorial Wastes for as long as anyone can remember. Unlike the outcasts and scavvies, these rugged survivors are born to the wastes, adapted to life in a desolate and deadly environment. Their ragged clothes, rebreather masks, and scavenged weaponry strike terror into the denizens of the hive cities – a fearsome reputation the Nomads exploit as they raid caravans crossing the wastes, seizing sustenance and equipment.

This multipart plastic kit allows you to build your own Ash Waste Nomads gang, including a Chieftain and Watchers to provide leadership and heavy support. This set of 10 miniatures has been designed to provide you with a wide variety of equipment, options, and cosmetic pieces, so each member of your gang can be unique.

Includes

  • 10x bodies in five different designs, each wearing heavy rags and festooned with canteens, containers, and tools, to be assembled in any way you see fit
  • 12x heads in six different designs
  • 10x ragged back-mounted shades
  • Weapons aplenty! 4 long rifles, 4 blast rifles, 2 blast pistols, 2 stalking knives, 2 charge casters, 2 mono-hooks, and 2 chain lances

This set comprises 96 plastic components and is supplied with 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.

Full rules for using this gang can be found in the Necromunda: Book of the Outlands supplement. A basic gang list and weapon list for the Ash Waste Nomads is also included in the Necromunda: Ash Wastes construction booklet.

Products

Necromunda Hive Data Stack Cluster

32.00 $

Hive Data Stack Clusters are filled with priceless data crystals from a forgotten Age of Enlightenment. This box will allow you to equip your Hive Secundus cards with two of them, which feature additional storage alcoves and removable data crystal stacks.

Products

Necromunda Rulebook 2023

45.00 $

Necromunda. This hive world was founded over 15,000 years ago, as a mining and manufacturing colony. In the millennia since, the planet's mountains have been reduced to rubble for the ore within, its seas turned into oceans of chemical sludge, its very air poisoned with radioactive filth. Teeming billions infest its vast hive cities, from the glittering spires to the bowels of the underhive, a maddening mass of humanity that lives, works, fights, and dies without ever seeing the light of day. In the world beyond, outlaw gangs and nomadic tribes war endlessly over trade routes across the irradiated ash wastes.

Life is cheap. The bullet is king. And in the shadows of the hive, only the strongest endure...

This rulebook is the definitive guide to the game of Necromunda – the tabletop skirmish wargame of anarchy and violence, where players control rival gangs battling for supremacy. It contains the full and updated core rules of the game, including new additions like vehicles, founding gangs, and ash wastes weather, along with campaign rules and scenarios. The book also offers an in-depth look at the setting of Necromunda through background lore and stunning illustrations. It's an essential resource for anyone who wants to enter the brutal world of inter-gang warfare!

Contains

  • Lore of Necromunda: Learn about the locales and locals of this nightmare world, from the choking underhive depths to the toxic expanse of the ash wastes. Includes a look at each of the major gang factions, maps of Hive Primus and the planet's western hemisphere, and a detailed timeline stretching back to the Dark Age of Technology.

  • Core Rules: Updated and revised core rules for the game of Necromunda. You'll learn the basic principles of gang warfare and fighter characteristics, how to play out a full battle of rounds and phases, and advanced rules for elements like psykers or vehicular combat. This book incorporates updates from a variety of supplements and FAQs, collating all the core rules you need in one place.

  • Founding a Gang: Rules for creating, equipping, expanding, and updating a gang of your own – including earning experience or injuries, purchasing wargear and Advancements for individual gang members, hiring mercenaries and extra muscle, and creating Skirmish gangs for one-off battles.

  • Dominion Campaign: A comprehensive campaign system, allowing you to advance your gangs and fight over valuable territories – including victory conditions, rules for income and challenges, and 26 unique territories to seize control of, each with their own distinct benefits.

  • Battlefields & Scenarios: Learn how to set up your battlefields in the underhive or ash wastes, discover special rules that cover everything from loot caskets and booby traps to radioactive desert storms, and fight it out in 11 different scenarios where victory means wealth and glory for your gang.

  • Arbitrator’s Toolkit: An expanded Arbitrator’s Toolkit, with rules to help you shape the perfect campaign and story – including multiple campaign variants, optional special rules, new House Favour rules for rewarding Underdogs, and guidelines on using gang tactics.

  • Gang Tactics & Skills: A complete set of core Gang Tactics and general Skills, available for any and all gangs to use as they play out battles and develop new abilities.

  • The Trading Post: The complete Trading Post, with rules for buying, selling, and using a huge variety of weapons, armour, wargear, bionics, accessories, chems, companions, and more – including a full list of weapon traits. The Trading Post also incorporates items that were previously available only on the Black Market.


This book provides the core rules for games of Necromunda. You'll find the rules for specific gangs in other Necromunda "House of..." or "Book of..." supplements, which are available separately.