Category Product Lists

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Warhammer The Old World Tomb Kings Of Khemri Sepuchral Stalkers

40.00 $

Sepulchral Stalkers are lethal, serpentine constructs, created by the ancient Nehekharans to protect the borders of a king's realm. Swallowed by centuries of shifting sands, they now lie hidden beneath the dunes, waiting in ambush. When intruders pass, the Stalkers burst from hiding, impaling foes on polearms and writhing tails before they even realise they are under attack. It is their cursed gaze for which the Stalkers are most feared, however – those who meet their hollow eyes wither into pillars of sand, to be scattered by the desert wind.

This multipart plastic kit builds three Sepulchral Stalkers, snake-like constructs animated by the Tomb Kings of Khemri. Crafted from stone, metal, and bone, these ornate creations are nigh-impervious to lesser weapons, and slither across the battlefield with surprising speed. You can customise your constructs with three different segmented tails, poses for the Stalkers' polearms, and four different heads – three fanged skulls, and one with a noble death mask.

This kit can alternatively build three Necropolis Knights, elite skeletons mounted atop Necroserpent constructs.

This kit comprises 94 plastic components, and comes with 3x Citadel 50x100mm Rectangular Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

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Warhammer Legions Imperialis The Horus Heresy The Great Slaughter Army Cards

13.00 $

Take to the shattered, war-torn battlefields of the Garmon Cluster with this expansion book for Warhammer: The Horus Heresy – Legions Imperialis. This 128-page hardback book explores the origins of the terrible clash that would later become known as the Great Slaughter of Beta-Garmon, and allows you to fight massive battles and bloody campaigns set within that apocalyptic conflict.

Contained within this book you will find a comprehensive history of the Second Battle for Nyrcon City and the origin of the wars that would engulf the Garmon Cluster, detailing the Loyalist and Traitor forces that took part in that terrible conflict. As well as this complete narrative, this book includes new Formations and Detachments for both the Legiones Astartes and Solar Auxilia army lists, providing new weapons of war for these powerful forces.

You will also find a full campaign system for linking Legions Imperialis battles together, including rules for using maps to simulate large scale conflict on the worlds of the Imperium, and to fight the battle for Nyrcon City. Plus, full rules are included for fighting Legions Imperialis battles that feature entire armies of Titans and Knights set against each other.

In order to use the content of this book, you will require a copy of the Warhammer: The Horus Heresy – Legions Imperialis Rulebook, available separately.

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Warhammer Legions Imperialis The Horus Heresy Baneblade Squadron

30.00 $

The Baneblade is a super-heavy tank outfitted with a bewildering array of weapons, even for a vehicle of its prodigious size. Each Baneblade serves as a mobile bastion, as well as a symbol of pride to those who march alongside it. The Baneblade hull also serves as the basis for a number of more specialised variants employed by the Solar Auxilia – including the Hellhammer, which exchanges the standard Baneblade battlecannon with a Hellhammer cannon that sacrifices range for increased destructive capabilities.

This multipart plastic kit builds two epic scale Solar Auxilia super-heavy tanks. Each of these massive vehicles bristles with firepower, and can be built with a choice of turret weapons – the Baneblade battlecannon to erase targets at range, or the Hellhammer cannon to deal with bunkers and heavy armour – alongside a co-axial autocannon. They also have a choice of sponson-mounted weapons – paired autocannons, heavy bolters, or heavy flamers. On top of these weapon options, both tanks sport a hull-mounted demolisher cannon and heavy bolter, plus paired lascannon sponsons. The kit includes cosmetic build options for each tank's cupola, allowing you to customise your vehicles with gunners, spotters, closed hatches, and so on.

Includes

  • 2x Solar Auxilia Super-heavy Tanks, each with the following weapon options:
  • 1x turret-mounted Baneblade cannon
  • 1x turret-mounted Hellhammer cannon
  • 2x sponson-mounted autocannons
  • 2x sponson-mounted heavy bolters
  • 2x sponson-mounted heavy flamers
  • 1x Solar Auxilia Vehicle Transfer Sheet

This kit comprises 106 plastic components and a transfer sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

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Warhammer Underworlds Harrowdeep Blackpowers Buccaneers

25.00 $

The Ogor Maneater Gorlok Blackpowder seeks out worthy adversaries to add to his boasting tally while his crew loot everything they can get their hands, claws, or beak on.

This boxed set builds all five members of Blackpowder's Buccaneers for use with your Ogor Mawtribes armies in games of Warhammer Age of Sigmar.

The kit comprises 24 push-fit plastic components, including five integrated scenic bases, which are supplied unpainted and require assembly – we recommend using Citadel Colour paints.

This set does not include cards for using these miniatures in games of Warhammer Underworlds.

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Warhammer Legion Imperialis Storm Eagle Squadron

32.00 $

There’s also a whole raft of Adeptus Titanicus and Aeronautica Imperialis models returning to the range, for use in Legions Imperialis. You’ll find venerable Knights, Titans, and a variety of fighter jets up for pre-order next week, as well as two sets of modular Imperial city terrain

Products

Warhammer Underworlds Deadly Depths Rivals Deck

16.00 $

Get stuck into Warhammer Underworlds with a full Rivals deck, usable by any warband – including those from past seasons with no Rivals deck of their own. These cards are usable as a standalone deck in Rivals games, but can also be used to enhance an existing deck. Each card is brand new to the game, creating a cunning deck that uses Gloom and Feature tokens to outwit the opponent, enabling both aggression and control. This deck features mechanics introduced throughout the Harrowdeep season, such as Maps, Illusions, and Denizens, making it especially suited to the Shadeborn, Skittershank's Clawpack, and Hexbane's Hunters warbands.

The Rivals format is designed to be the most accessible way to play Warhammer Underworlds, as player face off using pre-made decks in a test of pure skill. Rules for the Rivals format can be found on the Warhammer Community website.


Includes

  • 12x objective cards
  • 10x gambit cards
  • 10x upgrade cards

You'll need a copy of the latest Warhammer Underworlds core rules to use the contents of this deck.

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Warhammer Space Wolves Battleforce Army Set

162.00 $

The Space Wolves are a feral and bestial breed. Hailing from the death world Fenris, they are a Chapter of the Emperor’s Space Marines like no other. Headstrong and savage, they go to war bearing thick pelts, tribal talismans and totems, howling like the wolves of their frigid home. The feral and impetuous Blood Claws, stern and disciplined Grey Hunters, and mighty champions of the Wolf Guard gather to tear the Allfather's enemies apart and earn their place in the sagas of their noble Chapter.

This box builds the core of a new Space Wolf army, or an expansion for your existing collection. A Wolf Guard Battle Leader leads from the front, ready to write his own saga. A Wolf Priest stands by to support the troops spiritually, and heal their wounds. A trio of mighty Wolf Guard Headtaker veterans underpin the infantry, along with their loyal Hunting Wolves. Grey Hunters and Blood Claws form the battle line, ready to plunge headlong into the fray.

The miniatures in this box are easy to customise. The Wolf Guard Battle Leader has a choice of three heads and can be armed with your choice of thunder hammer or master-crafted power weapon, along with a plasma pistol, master-crafted bolt pistol, or storm shield.

The Wolf Priest also has a choice of three heads, and you can replace his absolvor bolt pistol with a ritual dagger.

Wolf Guard Headtakers have a choice of nine heads, and can be armed with a pair of master-crafted power weapons, or a storm shield and master-crafted power weapon.

The Blood Claws and Grey Hunters both feature numerous interchangeable parts, including heads – 24 for the Grey Hunters and 24 for the Blood Claws – shoulder pads, and weapons. The Pack Leaders of both units can be armed with a plasma pistol and lethal close combat weapons, and the squads also include lots of optional accessories including necklaces, knife sheaths, pistol holsters, pouches, and more to make your warriors as unique as any true son of Fenris.

No matter how you choose to build them, this box makes for a fantastic way to start a new Space Wolves army, or expand your exisitIng collection.

This box is also the first place to find the new Codex Supplement: Space Wolves, a 104-page hardback book with a special cover, packed with awe-inspiring lore, updated rules, and thrilling artwork. In addition to the supplement and miniatures, you'll find a deck of datasheet cards and a Space Wolves Army Set Transfer Sheet.

The set includes the following multipart plastic miniatures

  • 1x Wolf Guard Battle Leader
  • 1x Wolf Priest
  • 3x Wolf Guard Headtakers with 3x Hunting Wolves
  • 10x Blood Claws
  • 10x Grey Hunters

Also included

  • Codex Supplement: Space Wolves
    a 104-page hardback book with soft-touch lamination, cover artwork unique to this boxed set with gold foil blocking, and a black ribbon bookmark
  • Datasheet Cards: Space Wolves
  • 25 cards with a gold foil edge

This kit comprises 572 plastic components, 3x Citadel 60mm by 35.5mm Oval Bases, 20x Citadel 32mm Round Bases, and 5x Citadel 40mm Round Bases. This set also includes 1x Space Wolves Army Set Transfer Sheet containing 419 high-quality waterslide transfers to customise your miniatures.

These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.

The miniatures in this box will be available separately at a later date.

The supplement also contains a one-use code to unlock Codex Supplement: Space Wolves content in Warhammer 40,000: The App, which can be used when the Codex goes on general release.

Products

Warhammer The Horus Heresy Age of Darkness

183.00 $

An Age of Darkness has descended upon the galaxy. Horus Lupercal, Warmaster of the Emperor's armies, has turned against his gene-father and sent the Imperium spiralling into bloody civil war. Of the eighteen great Space Marine Legions, finest of all humanity's soldiers, fully half have sided with the traitorous Warmaster, while the remainder stand staunchly loyal to the Emperor. It is a war of brother against brother, Space Marine against Space Marine, which has seen the might of the Imperium's vast armies turned upon itself in a cataclysm of fire and blood.

In Warhammer: The Horus Heresy you will pit mighty armies of superhuman warriors against each other in apocalyptic tabletop battles. Choose your favoured Legion, from the knightly Dark Angels to the duplicitous Alpha Legion, build your own army from a range of spectacular Citadel and Forge World miniatures, and clash with fellow players in wargames of staggering tactical depth. The tale of the Horus Heresy is the bedrock of Warhammer 40,000's rich history, and this boxed game is the perfect first step to joining the epic conflicts that reshaped the galaxy.

The titanic Warhammer: The Horus Heresy – Age of Darkness boxed set contains a treasure trove of content, from a massive rulebook detailing the setting and stories of the Horus Heresy, as well as gorgeous photography and art, and all the core rules you need to play the game. The box also contains 54 Citadel miniatures – including a massive Spartan Assault Tank and a host of MKVI 'Corvus Armour' Tactical Marines – allowing you to build two opposing forces for out-of-the-box play, or construct a huge Legion force all your own. Alongside all of this, you'll get all the game accessories and rules reference materials you need to immerse yourself in the worlds of the Age of Darkness.

Contains

54 plastic miniatures, each supplied with the appropriate Citadel bases:

  • Praetor with Power Axe
  • Praetor with Power Sword
  • 10 Cataphractii Terminators
  • 40 MKVI Legion Tactical Marines
  • Contemptor Dreadnought
  • Spartan Assault Tank

A 336-page hardback Warhammer: The Horus Heresy – Age of Darkness Rulebook, including:

  • Extensive background on the Emperor, the Great Crusade, the Imperium, the 18 Legiones Astartes, and the galaxy-spanning conflict that became known as the Horus Heresy
  • Core rules for playing Warhammer: The Horus Heresy, including general principles, shooting and fighting, unit types, special rules, and more
  • Rules for the five modes of play: Narrative Play, Campaign Play, Open Play, Team Play, and Matched Play
  • A miniatures showcase containing eight armies created by members of the Warhammer: The Horus Heresy Studio and beyond

All of the accessories you need to play:

  • Two 4-page Warhammer: The Horus Heresy Reference Sheets
  • 20 six-sided dice and one Scatter dice
  • Three weapon templates in translucent orange plastic
  •  Two red plastic measuring sticks
  • One Warhammer: The Horus Heresy transfer sheet, with more than 300 transfers to customise your miniatures with the iconography of the Imperial Fists and Sons of Horus
  • A 36-page construction guide which also features an introductory army list

These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.

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Warhammer The Old World Tomb Kings Of Khemri Necrosphinx

47.00 $

Necrosphinxes are terrifying war-constructs, patterned after the various mythical beasts that inhabit the Nehekharan underworld. A human torso and face extends from a colossal leonine body, combined with ornate, falcon-like wings and a deadly scorpion's tail. Equipped with gigantic, scything blades that can sever a Dragon's neck in a single slice, a Necrosphinx glides into battle with unnatural power, descending on its chosen prey and reaping souls like wheat.

This multipart plastic kit builds a Necrosphinx, a colossal living statue for the Tomb Kings of Khemri. The Necrosphinx offers a choice of blade-arm and forelimb poses for scything and trampling its foes, and can be built with a bladed tail or venomous stinger. You can further customise your construct with a variety of head options – a regal death mask or giant skull, crowned by a choice of different ornaments.

This kit also includes a Tomb King, who can be assembled on foot with a separate base. The kit can alternatively build a Khemrian Warsphinx, a guardian construct that carries a war-howdah into battle.

This kit comprises 88 plastic components, and comes with 1x Citadel 25mm Square Base, and 1x Citadel 60x100mm Rectangular Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

Products

Warhammer The Old World Rulebook English

45.00 $

It is a dark age. An age where mighty armies from powerful nations clash to carve out empires on the field of battle. An age where alliances can be fleeting, and today’s friends can be tomorrow’s foes. It is an age where the Winds of Magic must be mastered, and where brave soldiers clash against endless hordes of enemies. And for those who are victorious, it can be an age of glory, no matter how fleeting.

Warhammer: the Old World is a game unlike any other, in which you command mighty armies of Citadel miniatures, relying upon your own tactical ingenuity to achieve victory.

This book contains all the information you need to get started in this engaging game and become the conquering general of a fantasy army.

Contains

  • The World of Legend: A comprehensive history of the Warhammer world and an introduction to the many races and armies that wage eternal war for dominance over it.

  • The Core Rules: From the general principles, through movement and manoeuvre, to unleashing hails of arrows at your foe and, finally, smashing your enemies aside in deadly close combat.

  • The Advanced Rules: Rules for rare and potent troops such as war machines, chariots, monsters, and mighty heroes, each adding even more depth to your games.

  • Realms of Magic: An explanation of the Winds of Magic and rules for wielding a wide range of devastating and devious spells.

  • Armies of the Old World: A showcase of beautifully painted armies from the talented painters of the world-famous ’Eavy Metal team.

  • Warhammer Battlefields: Rules for organising your collection of models into an army, and for setting up the battlefields on which your armies will wage war.
Products

Warhammer Legions Imperialis The Horus Heresy Legiones Astartes Infantry

30.00 $

The Legiones Astartes employ their superhuman infantry to deadly effect. Clad in durable power-armour, armed with explosive boltguns and an array of heavier weapons, these Legionaries flow through debris-choked cities like water, bringing firepower to bear from unexpected quarters and charging in to strike where the enemy is most vulnerable. With the Legions split between the Loyalist Primarchs and the Warmaster's Traitors, the galaxy's most potent fighting forces now display their might against their own brothers for the first time.

This multipart plastic kit builds 106 epic scale Legiones Astartes miniatures, split over 22 bases. Not only is there a sizeable core of Tactical Legionaries, the kit builds loads of support elements including Command Squads, Assault Marines, special and heavy weapons, and even Contemptor Dreadnoughts and Terminators. These troops are the heart and soul of every Legiones Astartes formation, and you’ll find them effective in every game of Legions Imperialis.

Includes

  • 2x Legion Command Squads
  • 8x Tactical Legionary bases
  • 2x Legion Terminator bases
  • 2x Assault Marine bases
  • 2x Support Legionaries with Plasma Guns bases
  • 2x Support Legionaries with Missile Launchers bases
  • 4x Contemptor Dreadnoughts
  • 22x Legions Imperialis 25mm Round Bases

These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Please note that the base designs shown in the imagery may differ to those supplied in this product.

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Warhammer White Dwarf Issue 500 Magazine May 2024

7.00 $

This is the landmark 500th issue of White Dwarf, the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more.

Contact! – Letters, questions, and pictures of painted Dwarfs sent in by you, our readers.

Inside the Studio – We reminisce on 500 issues of White Dwarf.

Always One More – ‘Aye, well, this is how it tends to go, grobi.’ Wise words are spoken in this duardin-heavy story

THE WHITE DWARF BUNKER

Access Granted! – An introduction to this month's action in the White Dwarf bunker.

Challenges – Take part in our Monsters and Machines painting challenge.

The Crusade Campaign – The studio’s campaign in the Bastior Sector comes to an end. Did the Imperials hold out?

Scenarios of the Month – New scenarios for Warhammer 40,000, Warhammer Age of Sigmar, and Warhammer Underworlds.

Basic Training – Bring your boxing gloves and a big stick – we’re tackling the Warhammer 40,000 Fight phase.

Hobby Hangout – Dan whips out his drybrush to explain the all-over drybrush technique.

Satellite Uplink – Introducing the Rusty Nurgling painting event. Plus, our favourite painting challenge entries.

WARHAMMER 40,000

The Nephilim Anomaly: Xenos Activities – Alien races profit from the war between the Imperium and the Necrons.

Tempus Purgatus: Part 2 – A Chronomancer experiences time in a very unusual way.

The Spatial Anomaly – The walls are moving! Imagine fighting a Boarding Action on a rotating battlefield. Includes a brand new mission for Boarding Actions games.

Galactic War Hosts: Tome Keepers – White Dwarf’s very own Chapter gets the War Hosts treatment.

Battle Report: The Invasion of Samarkis – Three battles fought simultaneously by four armies to save a world from destruction.

The Samarkis Conflict – Want to fight this issue’s Battle Report missions? You can! Includes a Kill Team and Boarding Actions mission as well as 3x Warhammer 40,000 Missions for players to use in their own games.

Character Enhancement – Love the digital paintovers in this issue’s Battle Report? This is how they were done.

WARHAMMER AGE OF SIGMAR

The Legend of The White Dwarf – The history of our namesake, plus a whole load of new rules for him! Unleash Grombrindal, the White Dwarf in games of Age of Sigmar, Warhammer Underworlds, Warcry, and Cursed City. There's also a Warhammer Age of Sigmar battleplan and a mini-game using Grombrindal, the White Dwarf.

Designers’ Notes: The White Dwarf – We reveal some design insights on the new model of Grombrindal, the White Dwarf.

Painting Grombrindal – A stage-by-stage ’Eavy Metal Masterclass for the White-Bearded Ancestor himself!

Shards of Divinity – The herald of an ancient aelven deity is born in this short story.

A Tale of Four Warlords – It’s the final instalment of the series. See the warlords’ armies in all their majesty.

WHITE DWARF ISSUE 500 SPECIAL FEATURES

A 500-Dwarf Legacy – We take a look back at the long history of this illustrious magazine.

The Cover Feature – ’Eavy Metal present six astounding dioramas.

Each copy of issue 500 also comes with an A2-sized White Dwarf commemorative poster, plus a cardboard insert with a Grombrindal warscroll card for Warhammer Age of Sigmar, Grombrindal Hero card for Warhammer Quest: Cursed City, Grombrindal Warcry hero card and abilities card, Grombrindal Warhammer Underworlds hero card, a Reference card sheet for the Bunker Warhammer 40,000 mission of the month and Warhammer Age of Sigmar Battleplan of the month, a Bunker Achievement Card, 4x Warhammer Underworlds cards for a new way to play, and a collectible Munchkin card for Munchkin Warhammer 40,000.