
Warhammer The Horus Heresy Legiones Astartes Deimos Pattern Rhino
The Rhino is the most widely used armoured personnel carrier in the Imperium. Based on ancient STC technology, the fundamental design is robust, reliable, and easy to maintain, with an adaptive power plant that can run off a wide variety of fuels, making it perfect for the wide-ranging armies of the Great Crusade – and the wars of the Horus Heresy. As such, the Rhino chassis serves as a basis for many other war machines, and these transports are produced in their thousands – several distinct patterns are in common use throughout the galaxy, with the heavily-armed Deimos being the most widespread amongst the Space Marine Legions.
This multipart plastic kit builds one Legion Rhino Transport, in the distinctive Deimos pattern. This efficient transport vehicle has the capacity to carry a 10-man squad of Legionaries across the battlefields of the 31st Millennium, with room for characters to join the unit. Protected from enemy fire by thick armour plating and its defensive smoke launchers, the Legion Rhino Transport is armed with twin-linked bolters, and can be further customised with a range of weapons and utility gear. This kit includes the components to add a pintle-mounted havoc launcher, heavy bolter, heavy flamer, multi-melta, or a combi-weapon with five configurations (bolter, flamer, melta, plasma, or volkite), as well as a searchlight, a dozer blade, and a hunter-killer missile. It also offers a number of cosmetic options, such as towing hooks and a choice of a Space Marine gunner, spotter, or closed hatch.
This model has no Legion markings, allowing Warhammer hobbyists to paint it in whichever colours they choose – however, the box includes a transfer sheet with 42 optional markings and iconography for the Sons of Horus and Imperial Fists Legions.
This kit comprises 102 plastic components, and is supplied with a Legiones Astartes Vehicle Transfer Sheet. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and either the Liber Astartes: Loyalist Legiones Astartes Army Book or Liber Hereticus: Traitor Legiones Astartes Army Book to make full use of this model.

Warhammer Kingdom of Bretonnia Knights Of The Realm
Knights of the Realm make up the bulk of Bretonnia’s nobility and its armed might, and command great respect for both their high station and the deeds they performed to attain it. Knights Errant, however, are the youthful sons and daughters of Bretonnian nobles, bold young warriors who seek any opportunity to earn their spurs under the chivalric code. Heavily armoured, mounted on fine warhorses, and assembled into an unstoppable lance formation, a charge of Bretonnian Knights has the power to shatter enemy hordes like kindling under a woodsman's axe.
This multipart plastic kit builds 12 mounted Knights of the Realm or Knights Errant, bold heavy cavalry from the Kingdom of Bretonnia. Each Knight is a noble warrior, carrying a lance with a sheathed sword at their belt. They're protected in battle by heavy armour and shields, and their warhorses are similarly clad in flowing barding. This kit provides all the command upgrades you'll need – musicians, standard bearers, and champions – whether you choose to field your Knights as a lance of 12 models or two units of six.
You'll find a variety of helmeted heads, which are topped by heraldic devices befitting Knights of the Realm, such as dragons, unicorns, and antlers, or decorated by streaming ribbons and other tokens of favour for Knights Errant. The kit also offers bare heads, lance poses, knightly adornments, and horse heads, to really personalise your Bretonnian Knights. Note that the horse heads provided in this kit are a random selection, and may differ from those pictured.
This kit contains 180 plastic components, 12x Citadel 30x60mm Rectangular Bases, and a Bretonnian Transfer Sheet containing 176 high-quality waterslide transfers.
These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

Warhammer The Horus Heresy Cerastus Knight Lancer
Cerastus Knights are sophisticated and towering war-suits, with speed and agility that far exceeds the lumbering Questoris-class. The Knight Lancer is the most widely-known variant of the Cerastus chassis, held in high esteem by more impetuous House scions. Its protective ion gauntlet and potent shock lance are perfectly suited to duelling titanic foes face-to-face, and such pilots often race ahead to seek glory by vanquishing the enemy's most prized war machines.
This multipart plastic kit builds one Cerastus Knight Lancer, a swift and aggressive Knight armed for close combat. Even taller than its Questoris-class cousins, the Knight Lancer's long legs allow it to stride across the battlefield in moments. It deflects incoming attacks with its ion gauntlet shield as it races forward, unleashing crackling bolts from its colossal arm-mounted shock lance before charging in to impale the heaviest threats.
This detailed model is highly customisable, with joints in its ankles, knees, hips, head, arms, waist, and even individual fingers, allowing you to create your own dynamic pose. Its head and arms also offer glueless assembly options to adjust their position mid-game. The kit includes a variety of cosmetic options, including two variant designs for kneepads, greaves, and pauldrons, four hull-mounted icons to represent different allegiances, an armorial shield, and three different pennants. You can also build the Knight with an open hatch, exposing the seated pilot within.
This kit comprises 208 plastic components, and comes with a Citadel 170x109mm Oval Base. It also includes an Age of Darkness Cerastus Transfer Knight Sheet, containing 517 optional markings and icons for the Knight Households of the Horus Heresy. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
Rules for using this miniature in your games of Warhammer 40,000 are available on the Warhammer Community website.

Warhammer The Old World Ravening Hordes English
It is a dark age, a bloody age, an age of strife and war, of Chaos and sorcery. Yet amidst all the fire and fury it is a time too of arcane magic, undead forces, and vicious warriors.
Warhammer: The Old World – Ravening Hordes is your indispensable guide to the forces of evil in the World of Legend.
This book, used in conjunction with the Warhammer: the Old World Rulebook, provides you with all the information required to command your collection of miniatures on the field of battle.
Inside this 160-page hardback book you will find army lists containing profiles and special rules for every model available for the following factions, alongside magic items and unique spells:
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Orc and Goblin Tribes
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Warriors of Chaos
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Beastmen Brayherds
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Tomb Kings of Khemri
Each army list includes the Grand Army composition list for that faction, along with an introduction to the faction and a full description of each of the many characters and units it contains. Alongside this is a showcase of beautifully painted armies from the talented painters of the world-famous ’Eavy Metal team.
This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, available separately, to use the contents of this book.

Warhammer The Old World Dwarven Mountain Holds Dwarf Quarreller
Dwarf Quarrellers are skilled marksmen and invaluable members of any Dwarfen Mountain Holds army in Warhammer: The Old World. Armed with powerful crossbows, they provide critical ranged support, raining deadly bolts upon their enemies from afar.

Warhammer Legion Imperialis Solar Auxilia Battle Group
Space Marines not your style? Tackle the Age of Darkness via the best human troops in the galaxy with the Solar Auxilia Battle Group, a massive collection of miniatures that will have you showing those Legiones Astartes upstarts who’s boss in no time. The Battle Group contains, in no particular order: two Baneblade super-heavy tanks that can alternately be built as Hellhammers, 12 Rapier batteries, four Cyclops remote bombs, 12 Tarantula sentry guns, two Legate Commander bases, eight Auxiliary bases, four Veletarii bases, four Auxiliary bases with flamers, four Charonite Ogryn bases, four Aethon Heavy Sentinels, six Dracosan transport tanks, and eight Leman Russ Strike tanks outfitted with battle cannons or Vanquisher cannons.

Warhammer Necromunda Aranthian Succession Cinderak Burning
With the opening of the Great Rift, the planet of Necromunda is plunged into lawless darkness. As factions vie for control, an assassination brings House Helmawr to its knees – opening a power vacuum that may doom the whole planet. Choose your side in the Succession campaign, and fight for the right to rule.
This brand new narrative expansion marks the start of a new era for Necromunda, bringing the timeline up to date with events in the wider 41st Millennium and introducing a new campaign and new rules to add even more variety, scope and excitement to your battles on Necromunda.
Contains
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The Great Darkness: Details of the events that unfolded on Necromunda following the opening of the Great Rift, which split the Imperium in two and caused the great heat sinks in the heart of each hive city to cool. Includes a full timeline of the Age of Succession, and a roster of Lord Helmawr's children (legitimate and otherwise).
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The Succession Campaign: Rules for playing the first in a series of linked campaigns that take players through the events of the Great Darkness and the start of the rebellion against Lord Helmawr’s rule. Gangs fight not just over Territory, but to gain Sympathisers in their struggle for legitimacy.
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Narrative Scenarios: 12 narrative scenarios that reflect the events of the Great Darkness and the following crisis, from chasing down an Assassin in the Spire to issuing a personal honour duel in the House of Pain.
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Dramatis Personae: Four new Dramatis Personae to use with your gang: Lady Haera, 13th Daughter of Lord Helmawr; Athera, the personal champion of Queen Adina; Gorshiv Hammerfist, the leader of Shiv’s Crushers; and Vespa ‘Minx’ Merdena, the wild child of Slate Merdena.
- Escher and Goliath Rules: Additional rules for use in games of Necromunda, including vehicle crews for Escher and Goliath gangs, as well as two unique vehicles; the agile Escher Cutter and brutal Goliath Mauler. Also included are new vehicle gang tactics for both House Escher and House Goliath gangs.
This is an expansion to Necromunda – you'll need a copy of the Necromunda: Ash Wastes Rulebook (or the Necromunda core rules and Book of the Outlands supplement) to use the contents of this book.

Warhammer The Old World Dwarven Mountain Holds Dwarf Ironbreakers
Dwarf Ironbreakers are the elite defenders of the Dwarfen Mountain holds in Warhammer: The Old World. Renowned for their impenetrable defenses and unwavering bravery, they are the first line of defense against the terrors that lurk in the deep. Each Ironbreaker wields a mighty axe or hammer and carries a stout shield, forming an unbreakable wall of steel and determination. These models are supplied unpainted and require assembly.

Warhammer The Old World Beastmen Brayherds Gor Herd
Herds of powerful Ungors, Gors and Bestigors make up the bulk of a Brayherd’s forces, massing in great numbers to prey upon civilised lands. Minotaurs can meanwhile take on the toughest enemies in the Old World.

Warhammer The Horus Heresy Legiones Astartes Cataphractii Terminator Squad
Terminator suits are the ultimate in personal armour technology, gifted to the finest veteran forces of the Legiones Astartes. Squads clad in Terminator armour become devastating frontline assault units, able to withstand the heaviest enemy fire and deliver a ruthless hammer blow to crush their foes. Cataphractii suits are among the earliest designs of Terminator armour, and still the most heavily-protected of their kind, with slab-like ceramite pauldrons that house additional shield generators at the cost of mobility.
This multipart plastic kit builds 10 Cataphractii Terminators, which can be fielded in games of Warhammer: The Horus Heresy as a squad of 10 models, or two units of 5 models. Each of these Terminators is armed with a Phobos-pattern combi-bolter and either a power fist, chainfist, or lightning claw – you can also choose to swap out the combi-bolter for a pair of lightning claws. The box also includes two power swords, as well as two heavy flamers and two grenades harnesses. Components are included to build a Cataphractii Sergeant for each of your squads, and the kit offers plenty of interchangeable components to keep your Terminators looking unique, such as a variety of different heads, loincloths, chestplate designs, and shield-badges.
This set comprises 196 plastic components, and is supplied with 10x Citadel 40mm Round Bases. Also included is a Legiones Astartes Infantry Transfer Sheet, with 339 optional markings and iconography for the Sons of Horus and Imperial Fists Legions. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.