
Warhammer Age of Sigmar Skaven Warlock Bombardier
Warlock Bombardiers are those engineers who develop a particular penchant for weapons that deliver explosive death from extreme range. Their alchemical armaments cause utter devastation wherever they strike home.
Part wizard, part artillery, all Skaven ingenuity – the Warlock Bombardier is a fantastic supporting Hero for your Skaven army. Ideal for supporting Warp Lightning Cannons, Stormfiends and Warplock Jezzails, the Warlock Bombardier blasts your enemies (and, occasionally, itself) apart with their doomrocket while zapping them with lightning for good measure. If you're looking to field one of the skaven’s most unpredictable (and deadly!) Heroes, this is the model for you.
This kit is supplied in 8 plastic components, and comes with a 32mm round base.

Warhammer Age of Sigmar Spearhead Stormcast Eternals
Stormcast Eternals are each forged in Azyr by Sigmar's own hand. Riding thunderbolts, they arrive on the battlefield with an ear-splitting thunderclap, ready to face the forces of Chaos, Death and Destruction.
Start a new Stormcast Eternals army or easily add more noble warriors of Azyr to your existing force with this incredible boxed set.
Engage your foes with swift and deadly force as Yndrasta and three mighty Annihilators strike from the heavens like white-hot lightning bolts, whilst your Stormstrike chariot crashes through opponents with meteoric force. A unit of sword-wielding Vanquishers sures up your lines, and the ancient banner held aloft by a noble Knight-Vexillor infuses your Stormcast Eternals with the courage to fight on against overwhelming odds.
This plastic boxed set builds 16 Stormcast Eternals miniatures
- 1x Yndrasta, the Celestial Spear
- 1x Knight-Vexillor with Banner of Apotheosis
- 1x Stormstrike Chariot
- 3x Annihilators
- 10x Vanquishers
All models are supplied with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

Warhammer Age of Sigmar Vanguard Sylvaneth
The air sings with glorious life magic as the children of Alarielle surge into battle. Embittered noble spirits command the fury of the forest, hissing Branchwyches leading from the front as verdant wyldwoods burst forth from the heaving ground. Mighty wargroves advance in defence of life itself, Tree-Revenants striking without warning as relentless Kurnoth Hunters and ancient Treelords crush enemies with inexorable, arboreal strength.
This box is a fantastic starting point for a Sylvaneth army – or a great way to expand an existing collection – and will save you money over buying the kits individually. It includes a fearsome Branchwych to lead your force, along with a Battleline of Tree-Revenants and Kurnoth Hunters that can be built in a variety of ways, backed up by a towering Treelord. It’s a complete and versatile army in a box, ready to topple even the fiercest foes in your games of Warhammer Age of Sigmar.
Includes
- 1x Branchwych
- 1x Treelord, which can also be built as a Treelord Ancient or Spirit of Durthu
- 3x Kurnoth Hunters, which can be built with Kurnoth Greatswords, Greatbows, or Scythes
- 5x Tree-Revenants, which can also be built as Spite-Revenants
All models are supplied with their appropriate bases.
These miniatures are supplied unpainted and require assembly.

Warhammer Age of Sigmar Warcry Horns of Hashut
The Horns of Hashut are heralds of ruin and desolation, relentless destroyers sent forth by the Father of Darkness. Each region they conquer is pulverised, stripped, and rendered barren for the industrial tyranny of their daemonic god. The Horns of Hashut wage war like a raging taurus, stampeding over their foe to crush them entirely, swinging heavy weapons while unleashing cruel devices of duardin design – choking ash bombs and infernal flamehurlers.
This multipart plastic kit builds a full warband of the Horns of Hashut, for use in games of Warcry. Led by Ruinator war-leaders, these zealous slavers don work-leathers, chains, and scaled armour for battle. While the elites wear brazen war-masks and wield a variety of flails, horned bidents, ash bombs, and flame-hurling devices, the warband's lesser Shatterers are armed with tools of labour such as hammers and mattocks. These models can also be used as part of a Slaves to Darkness army in games of Warhammer Age of Sigmar.
This set contains 10 plastic miniatures
- 1x Ruinator Alpha (with a War Bident or Heavy Flail)
- 1x Ruinator
- 3x Demolishers with Crushing Weapons
- 1x Demolisher with Crushing Weapon and Shield
- 1x Demolisher with Flamehurler
- 3x Shatterers
This set also includes
- A Horns of Hashut abilities card, to help unleash this warband’s merciless tactics in your games of Warcry (in English, French, Italian, German, Spanish, Chinese, Japanese, and Russian)
- 7x Horns of Hashut fighter cards, for viewing your rules at a glance
- 2x wound divider cards for tracking your fighters in battle
This kit comprises 90 plastic components, and is supplied with 3x Citadel 32mm Round Bases, 4x Citadel 28.5mm Round Bases, and 3x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

Warhammer Age of Sigmar Kragnos The End of Empires
In the Age of Myth, long before the reign of Sigmar Heldenhammer, gods walked among mortals across the nine realms. One such deity was Kragnos, the Living Earthquake, greatest of the centauroid Drogrukh, who glutted upon offerings of monster marrow and amberbone until truly divine power coursed through his veins. Brought low and imprisoned by the last Draconith princes and the slann Lord Kroak, Kragnos spent uncounted years beneath a mountain until Alarielle's Rite of Life sundered his prison and set the god loose. Now free to continue his rampage, the End of Empires strikes out across the realms in a storm of earth-shaking violence.
Kragnos, the End of Empires, arrives in Warhammer Age of Sigmar with a thunderous crash, ready to lead any army of Destruction. As the embodiment of Ghur's savagery and a totemic figure of awe among the Destruction Grand Alliance, his overwhelming might is nearly without equal. Smashing aside scores of enemy soldiers and brutalising their monsters with The Dread Mace is akin to child's play, while his legendary shield Tuskbreaker (so named for chipping the tooth of Gorkamorka) renders enemy magic a mere harmless breeze. Despite this, perhaps his most terrifying trait is his berserk charge, which can carry enough force to kill even a fully grown dragon in a single deadly blow.
The kit is comprised of 74 plastic components, with which you can assemble one Kragnos, the End of Empires. Multiple options are given for assembly, including three different faces and two poses for his neck and head (one looking left, while the other looks right). This model is supplied with a Citadel 130mm Round Base.

Warhammer Age of Sigmar Battletome Gloomspite Gitz
In comparison with the gleaming warriors and vile monsters we’ve already seen, you might be forgiven for scoffing at the notion of the Gloomspite Gitz – a ragtag coalition of cowardly grots, (barely) sentient fungus, and lumbering troggoths.
But that would be unwise, for this unruly gaggle of dwellers in the dank are a force to be reckoned with: while the squigs and troggoths cause untold havoc from the front, the cunning, vindictive grots weave cruel plans to ensure the downfall of their foes.
United under the ghastly pall of the Bad Moon – a malevolent planetoid that moves almost at random through the void, spreading destructive magic across the Mortal Realms – the Gloomspite Gitz battle in great hollering hordes. They are supported by the denizens of the underworld, troglodyte monsters that crawl, bound, and lumber out of the depths.
Overview
Each grot possesses a well of cruelty that belies their diminutive stature and fills a void where honour, compassion, manners, or hygiene are missing. In massed groups, their cowardice is outweighed by their viciousness and the easily shaken belief that they won’t be the one to personally take that arrow or sword to the face.
When the Bad Moon’s erratic orbit passes close to a realm, it bathes the land in sickly light, inducing a mania in those who dwell in dark caverns and damp grottos. This fervour is known as the Gloomspite, a delirium which brings the grots together in a shrieking mass, a huge mob of mushroom-addled destruction.
They are joined by other horrors from the depths: giant skittering arachnoids that tear holes through reality, lumbering rock-skinned troggoths, and the ceaselessly bouncing and gnashing balls of teeth known as squigs. They spill onto the surface in an effort to usher in the Everdank, a gloomy and moist utopia in which grot-kind has supremacy.
The Gloomspite Gitz may have schemes in abundance, but when they wage war, they are driven by little other than a primitive urge to ruck. Their animosity knows no bounds and as long as they’re giving the big ’uns their comeuppance, a grot will stay their scheming for a moment at least.
Battle Traits
The origins of the Bad Moon are unknown, but its hordes of madcap devotees are sure to follow in The Bad Moon’s Orbit, basking in its sickening aura and reaping the benefits. As this celestial body crisscrosses the realms, those Under the Light of the Bad Moon become more powerful in their own special way.
Grots are emboldened on objectives, squigs boing faster and higher, troggoth hides thicken, and spider venom increases in potency.
Battle Formations
Few beasts are as destructive as squigs, which are little more than big mouths filled with fangs and an appetite to match. From tiny ones to huge ones, they are constant companions to the Gloomspite Gitz, to the extent that you can play as a Squigalanche.
This is an unstoppable swarm of bouncing red brutes, whose momentum generates extra Attacks on the charge.
Other Battle Formations allow for swarms of Spiderfang Riders, tough herds of troggoths, and a teeming legion of mad grots.
Arcana and Incantations
Glootmspite Gitz Shamans generally invoke the power of Gorkamorka to smash their foes, but they’re natural-born schemers too. Sneaky Distraction is the favoured cantrip of those who channel the Lore of the Clammy Dank.
This unsightly display of screaming, shimmying, and magical sparkling is the perfect diversion, and subtracts 1 from hit rolls of attacks made by enemy units while they are wholly with 12” of the caster – useful when scraps of armour and hooded robes only confer a 5+ or 6+ save.
Unit Focus
Few grots can hold a candle to Skragrott the Loonking, so called because after waking from a particularly vivid dream of the Bad Moon he found himself wearing a fungal crown, with its roots worming their way into his brain.
By sifting through the prognostications of captured mages and seers, Skragrott is able to control (or at the very least predict) the course of the Bad Moon, and is able to stay it for a moment with The Loonking’s Entreaty. His signature spell, Fangz of Da Bad Moon causes it to vomit loonshards down on nearby enemies, and should this oral assault fail, he can always use his Babbling Wand to guarantee a swift 4” Redeploy for his allies (or more likely, himself).
Any Bossgrot worth their bottles is sure to have at least one Gobbapalooza under their command. A cackling gang of loon-priests and petty shamans with a diverse set of skills, they employ their Gobbapalooza Know-Wotz in battle to great effect.
The Glareface Dance implores allies to hotfoot it into battle, Nasty Poisons help diminutive grots punch above their weight, and Boogleyes can be used to Mesmerise foes and cause them to forget their basic martial training.
Herding Squigs is a dangerous job, but so long as the heavily armoured Squig Herder stays alive, they can easily lure more Cave Squigs into the battle with the promise of fresh meat.
In the heat of battle, Squigs Gone Wild may continue chomping after they’re dead, inflicting mortal damage before succumbing. However, they have little in the way of battlefield acumen and only ever have a maximum Control score of 1.
The Bad Moon is a capricious orb of lunacy, so resourceful grots might find loonstone meteorites and carve them into simulacra of their delirious deity – the Bad Moon Loonshrine.
An Effigy of Da Bad Moon exudes a 12” aura that confers lunar power, and as they are generally situated atop Moonclan Lairs they can replenish destroyed units for the cost of a single Command Point.

Warhammer Age of Sigmar Age of Sigmar Sylvaneth Awakened Wyldwood
When the Wyldwoods of the Sylvaneth stir, enemies of the natural order must be on their guard. The awakened spirits that dwell within these ancient groves are roused to terrible fury by intrusions into their domain. They seek every chance to prey upon those foolish enough to stray beneath their shadowed boughs.
A deadly piece of faction terrain, Wyldwoods allow the Sylvaneth to transform even the most barren battlefield into a mystical glade. Allowing your units passage through the Realmroots, shielding you from enemy missile fire and even striking down foes, it’s a deadly tactical lynchpin that offers your Sylvaneth force even more flexible. Available at no matched play points, it’s a natural choice for any general commanding a force of these vengeful protectors of nature.
What’s more, the Awakened Wyldwood is perfect for adding interest and thematic depth to your battlefields. Each tree is designed with a special modular base that allows you to use them on their own as scatter terrain, or together as a tactical gaming piece. Care has been taken to ensure that even the densest of Wyldwoods are easy to use in game and won't obstruct play, measurements or errant dice rolls.
This kit is supplied in 42 plastic components and builds one Awakened Wyldwood, consisting of three customisable trees.

Warhammer Age of Sigmar Stormcast Eternals Celestar Ballista
The Stormcast Eternals Celestar Ballista from the Warhammer Age of Sigmar range provides a set of highly detailed easy-to-build figures and artillery piece for your Stormcast Eternals army.
The Sacristan Engineers of the Sacrosanct Chambers hail from the Ordinatus Conclave – sometimes known as the Conclave of the Thunderbolt for the devastating effect it can have on battle. These warrior-engineers command the chambers' magical field artillery. When a Celestar Ballista is set up to defend a sacred site, approaching too close can mean an explosive death. Their rune-inscribed projectiles are filled with coils of stray lightning coaxed down from the top of a Sigmarabulum, and are launched like streaks of blue-white energy at the foe. Should their strike be true, they will blast right through the target in a chain explosion of arcane force.
Designed to be as easy as possible to assemble for new hobbyists while being detailed enough for the hardiest veteran to appreciate, this kit assembles a Celestar Ballista, crewed by 2 Stormcast Eternals Sacristan Engineers. Push-fit, with no glue required, this kit is incredibly straightforward to put together and comes on pre-coloured gold plastic.
The Sacristan Ballista is a powerful launcher, which sits on a tripod and is attended by 2 Sacristan Engineers. The Ballista itself is aggressive and slightly spartan, effectively a large armoured crossbow. At the front are 4 barrels, which launch the runed bolts, with armour plates featuring a lion motif and inscriptions. From above, the loading mechanisms are visible – rather than firing the rather unstable energy-filled bolts directly, cartridges are used to load artillery into the ballista. The Engineers are armed with sigmarite blades, though this is not their primary equipment – they hold measuring equipment, compasses and cartridges, all used to calibrate, load and fire the Ballista. There is a helmeted Engineer and 1 unhelmeted; both feature the iconography of the Sacrosanct Chamber. Extra details for the base are included, with an ammunition box full of cartridges, and another box filled with spare instruments.
This kit comes as 17 components, and is supplied with a Stormcast Eternals transfer sheet, a Citadel 60mm Round base and 2 Citadel 40mm Round bases.

Warhammer Age of Sigmar Tzeentch Arcanites Tzaangor Enlightened
Tzaangor Enlightened are arrogant creatures who can see the lessons of the past as easily as mortals see daylight. Some even soar into battle atop the bizarre bladed constructs known as Discs of Tzeentch, gleefully unnerving foes by cawing out their most terrible failures and sins as they strike with gilded spears.
This multipart plastic kit builds three Tzaangor Enlightened. These avian mutants are armed with ornate long spears, and each can be built on foot, or riding atop a daemonic Disc of Tzeentch. The kit allows you to build one Enlightened as an Aviarch, brandishing a burning wand, and includes a range of components to customise your models – three different fanged Discs, three plumes of flame for them to fly atop, a selection of arcane tools, and eight different heads with six different sets of horns. This kit can alternatively build three Tzaangor Skyfires – prophetic mutant warriors equipped with ornate greatbows.
This kit comprises 62 plastic components, and comes with 3x Citadel 40mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
These models can also be used for Thousand Sons armies in games of Warhammer 40,000. They are compatible with the Tzaangor Upgrade Pack, which is available separately and provides chainswords and autopistols as weapon options.

Warhammer Age of Sigmar Fyreslayers Vulkite Berzerkers
Known across the Realms for their prowess in battle and absolute lack of fear when faced with enemies that tower over their stout forms, Vulkite Berzerkers are rightly feared by their enemies. Born from a foundation of ancient tradition that stubbornly clings to martial pride, these dauntless warriors make up the bulk of a lodge’s force when marching to war. Roaring promises of violent demise at the enemy, these fighters live up to their name - a blaze of axes and ur-gold runes, legends are told of Vulkite Berzerkers ignoring wounds that would fell any lesser Fyreslayer, refusing to accept death in front of their kin. Those who carry the Horn of Grimnir are said to wield the booming voice of Grimnir himself - as the horn sounds its sonorous call, the ur-gold runes hammered into every Fyreslayer on the battlefield glow ever brighter, as the spirit of their god stirs within...
This multi-part plastic kit contains all the components necessary to assemble 10 Vulkite Berzerkers, determined and strong warriors of the Fyreslayers. They come with an impressive selection of weaponry - fyresteel handaxes, war-picks and bladed slingshields - and feature ur-gold runes hammered into their skin. One model can be assembled carrying a Horn of Grimnir, and one warrior can be assembled as a Karl, with ornate fyresteel handaxe or war-pick and his own head options. The kit comes with a whole load of extra ornate runes and keys with which to decorate your Fyreslayers.
This kit contains seventy-four components in total, and includes 10 Citadel 32mm Round bases.

Warhammer Age of Sigmar Orruk Warclans Gobsprakk The Mouth of Mork
The mightiest and most kunnin’ of all the Swampcalla Shamans, Gobsprakk is known as the Mouth of Mork, for the words he speaks are said to come straight from the Twin-Headed God himself. An extremely potent wielder of magic, Gobsprakk also has the gift of the gab, able to command a Waaagh! with unparalleled skill. His impressive orky charisma has even made an ally of Kragnos, the End of Empires, giving him a direct line two two gods of Destruction.
In battle, Gobsprakk takes to the skies on his Corpse-rippa Vulcha, the blood-stained Killabeak. From this lofty perch, he is able to bellow commands to the orruks he commands whilst hurling hexes and incantations that hinder and harm his foes.
This plastic kit is comprised of 75 pieces, with which you can build Gobsprakk, The Mouth of Mork and his onerous steed, Killabeak, and it comes supplied with one 130mm Citadel Round base. Alternatively, this kit can be built as a Killaboss on Corpse-rippa Vulcha. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.

Warhammer Age of Sigmar Nighthaunt Craventhrone Guard
The Craventhrone Guard serve Kurdoss Valentian and any who share his aims. Bitter and spiteful even compared to other Nighthaunt, these spectral sharpshooters relish lining up enemy champions in their sights, sending them to an early grave without fanfare or mercy. Though they enforced Valentian's will in life, the Craventhrone Guard are now are cursed to torment him, shooting down his prey before he can truly claim the glory of the kill.
This multipart plastic kit builds five Craventhrone Guard, wielding soulhunter crossbows to unleash a hail of deadly bolts at close range, with the option to assemble one as a Craven Huntmaster and one as a Spectral Standard Bearer. Each model has a choice of hooded and helmeted heads, with other components such as decrepit quivers to add variety and keep your units looking unique.
This kit comprises 53 plastic components, and is supplied with 5x Citadel 32mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.