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Warhammer Age of Sigmar Orruk Warclans ManSkewer Boltboyz

31.00 $

Man-skewer Boltboyz are known for using crude crossbows to engage in ranged combat. Their close-combat comrades heckle and scoff at this perceived display of cowardice, but these devious Kruleboyz care not. Instead, they take great pleasure in skewering their foes with two-foot-long bolts, watching their victims scream and squirm as they reload for the killshot.

These deadly hunters have mastered the art of ranged combat and gleefully snipe their enemies from a safe distance. They are well known for their mean attitudes, coating their bolts in toxins and venoms and ensuring that the wicked spikes on each are built to shatter on impact, leaving shards of tainted metal festering in their opponents' wounds.

This multipart kit contains 41 pieces with which you can build three Man-skewer Boltboyz, with a variety of head options and crossbow components that are compatible across all three bodies. There is also the option to assemble one as a Boltboy Boss, complete with banner pole, a choice of two helmets, and a distinctive crossbow. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. They are supplied with 3x 32mm Round Citadel bases.

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Warhammer Age of Sigmar Lumineth Realm-Lords Hurakan Windchargers

42.00 $

Bounding across the plains on their nimble treerunner steeds, Hurakan Windchargers loose arrows with the unerring accuracy of master archers even while travelling at breakneck speeds. Preferring to fire a single killing shot over the massed arrow barrages of the Auralan Sentinels, it is said that once a Windcharger sets their eyes upon their prey there can be no escape.

As some of the finest mounted archers in the Mortal Realms, these peerless warriors are equally comfortable firing their bows at a breakneck gallop as they are in the storm of melee combat. Their treerunner steeds are so agile they race through dense terrain as if it wasn't there, making them excellent flanking cavalry.

The kit is comprised of 89 plastic components, with which you can assemble 5 Hurakan Windchargers, with options to build one as a Seneschal unit leader and one as a Standard Bearer. They are supplied with 5x Citadel 60mm x 35mm Oval Bases.

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Warhammer Age of Sigmar Stormcast Eternals & Paint Set

25.00 $

The Stormcast Eternals are lightning-blessed crusaders. Chosen for their heroism in mortal life, they are now fated to fight forever. They face the worst horrors the Mortal Realms have to offer, exchanging their humanity one piece at a time to protect Sigmar’s followers.

This box is an ideal way to start your collection of Stormcast Eternals. You’ll get three plastic Liberators with distinct poses, the paints you need to prepare them for battle, and a brush to get you started. These models are push-fit, only requiring clippers to assemble – no glue, no mess.

The six paints are supplied in 12ml pots and include the essential colours needed to paint your Liberators as Hammers of Sigmar, along with a Technical paint to allow you create your own textured bases.

This set includes

  • 3x plastic, push-fit Stormcast Eternals Liberator miniatures and 3x Citadel 40mm Round Hex Hole Bases
  • 1x Citadel Colour Starter Brush

6x Citadel Colour Paints

  • Retributor Armour (Base)
  • Kantor Blue (Base)
  • Corax White (Base)
  • Leadbelcher (Base)
  • Agrax Earthshade (Shade)
  • Astrogranite (Technical)
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Warhammer Age of Sigmar Hedonites of Slaanesh Slaangor Fiendbloods

34.00 $

When the madness of battle descends upon Slaangor Fiendbloods, the carnage left in their wake is truly sickening. These gangly beasts are frighteningly strong and swift, and they fight with a frenzied disregard for their own survival.

Though they look almost delicate, these savage beasts hit with hurricane force. Possessed of both speed and unnatural strength, even a small unit can effectively harass foes, while a concerted attack can break even the largest formations. One model can be built as a Slake-Horn, the leader of this unit.

This kit comprises 37 plastic components, with which you can assemble 3x Slaangor Fiendbloods miniatures (one of which can be the unit’s leader, a Slake-Horn), each supplied with a Citadel 40mm Round Base.

These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.

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Warhammer Age of Sigmar Stormcast Eternals Krondys Son of Dracothian

99.00 $

Long ago, before Sigmar was plucked from the heavens by the great drake Dracothion, the powerful Draconith empire was brought low at the hands of Kragnos, whose divine rampage smashed city after city until only a handful of Draconith remained. In a desperate gambit to defeat what they could not kill, the princes Krondys and Karazai enlisted the aid of the enigmatic Lord Kroak to seal Kragnos beneath a mountain, where he stayed until the Necroquake sundered his prison. With the God of Earthquakes returned, the Draconith princes have sworn the Pact Draconis with Sigmar and lead a new generation to war against the enemies of Order.

As an ancient and powerful being steeped in celestial magic, Krondys is a potent mystical force on the battlefield capable of unleashing debilitating storms on command. His magical might is matched by his prowess in melee, able to sweep entire regiments from the battlefield with a casual flick of his massive wrist, while foes are burned to ash by blazing tempests of draconic fire.

This multipart plastic kit is comprised of 55 pieces with which you can assemble one Krondys, Son of Dracothion, with the option to instead build his fellow Draconith prince Karazai the Scarred. The kit includes 1x Citadel 160mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.

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Warhammer Age of Sigmar Sons of Behemat Mancrusher Mob

67.00 $

Mancrusher Gargants often band together under a particularly strong-handed leader, usually known as a Bullstomper. These earth-shaking warbands roam the Mortal Realms, raiding and terrorising civilised lands to fill their grumbling bellies – or marching to war at the call of a Mega-Gargant. In battle, Mancrusher Mobs rampage through enemy lines and gang up on those few creatures that can match their size.

This multipart plastic kit builds three Mancrusher Gargants, lumbering monsters who can fight alone or as part of a monstrous regiment. This comprehensive kit includes a truly ridiculous number of cosmetic options and extras, ensuring that you can give each gargant in your mob its own distinct character. It offers alternate heads, gargant-sized weapons, a variety of hands, and different pairs of feet, as well as accessories such as arrows from unlucky victims, a selection of loot and plunder from across the Mortal Realms, and components intended for the bases – such as screaming victims, squashed grots, and skeletal signposts.

This kit can alternatively build three Aleguzzler Gargants for the Gloomspite Gitz, or three Chaos Gargants for the Beasts of Chaos – or a mix of all three types!

This kit comprises 225 plastic components and is supplied with 3x Citadel 90x52mm Oval Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

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Warhammer Age of Sigmar Age of Sigmar Path to Glory Diary

21.00 $

The diary itself is 152 pages long and comprises four sets of repeated pages for use with the updated Path to Glory system in the Warhammer Age of Sigmar Core Book. The first two pages in each set enable you to record your army’s name, icon, stronghold, territories and the progression of its Heroes.

The remaining pages in each set allow you to record the amazing feats of that army in up to 72 battles, including details of your opponent's army, victory points scored by each side, as well any developments that happen in the aftermath.

You will need a copy of the Warhammer Age of Sigmar Core Book, which contains the full Path to Glory rules, to make use of the contents of this diary.

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Warhammer Age of Sigmar Generals Handbook 2023 Season 3 English

25.00 $

The Mortal Realms are on the cusp of change – the Seraphon have returned with renewed vitality, and Sigmar’s Dawnbringer Crusades now forge their way into the dark to reclaim lands lost to the forces of Chaos, carrying the blazing torch of civilisation with them. 

Bearing Sigmar’s light is no easy task, and those attempting to claim a foothold in Ghur face resistance from savage beasts, ambitious rivals, and even the land itself.

We have emerged from the claustrophobic tunnels of Gallet into the icy tundras of Andtor, where sorcery runs rampant. In this inhospitable waste, frozen landmasses crack and reform, revealing locuses of amber magic to harness, realmgates to seize, and resources to harvest. 

This harsh land is the setting for the next season of Warhammer Age of Sigmar competitive play, which runs for an entire year. 

This is an important change in format, as it means the new season is double the length of previous ones. This book will be the go-to matched play resource for twice and long – all the way through to summer next year. You can still look forward to quarterly balance updates, to ensure that the metagame remains as balanced as possible.

The General’s Handbook Pitched Battles 2023-24 concentrates on the wizards who seek to profit from the primeval magic that suffuses Andtor, as well as those who hunt them down by using nullstone artefacts to weather their empowered and unbridled spellcasting.

In this battlepack, your WIZARD HEROES with a Wounds characteristic of 9 or less, and who are not Unique, gain the ANDTORIAN LOCUS keyword. Each round, the player with the second turn can pick one HERO to take advantage of the swelling magic in Andtor with Optimal Focus. If they’re an ANDTORIAN LOCUS, they can cast and unbind an extra spell that round – otherwise, they gain a free command point for issuing commands.

Players may also harness the Primal Magic of Andtor, earning special dice which can be used to boost for casting, unbinding, and dispelling rolls. Wizards be warned, however – taming the feral magic of Ghur comes with the risk of a primal miscast.*

An ANDTORIAN LOCUS can also cast from the Lore of Primal Frost instead of picking a spell from their usual selection. Such wizards might ensorcel their comrades’ weapons with biting Hoarfrost, completely changing their To Hit, To Wound, or Rend characteristic until your next hero phase.

Armies without any spellcasters can take Nullstone Adornments to weather the hazardous sorcery of Andtor. The Hand-carved Nullstone Icon is one such enhancement, allowing heroes to unbind spells or dispel an endless spell, with a chance of unbinding another each time they succeed.y

On top of this, there are 12 brand new battleplans and everything else** you’d expect from a General’s Handbook, providing you with a whole year’s worth of content for competitive play. As with previous General’s Handbooks, you’ll also find the core rules and up-to-date profiles for universal endless spells.

Regiments of Renown

Four new Regiments of Renown, each with a brand new hero, are also coming soon. These were first previewed at Warhammer Fest 2023, and like the previous Regiment of Renown boxes, each collection fits into a core battalion that allows them to be taken in any Grand Alliance army other than their “home” faction, even if they break the allied points threshold.***

The blazing Fyreslayers of Fjori’s Flamebearers are led by the Grimehold Exhile Fjori, a survivor of a destroyed Magmahold who stokes his fellow Fyreslayers into action through fanatical fervour. Alongside Fjori fight 10 Vulkite Berzerkers, five Hearthguard Berzerkers, and five Auric Hearthguard, who hurl themselves into combat to uphold their ancient martial traditions.

From a diseased shroud of fog emerge Phlugoth’s Shudderhood. Under the miserable direction of the eponymous Harbinger of Decay, this band of despondent warriors comprises five Putrid Blightkings leaking vile filth from corrupted protrusions, and a pair of Pusgoyle Blightlords. 

Caught in the enrapturing delusion propagated by their bestial vampires rulers, the Flesh-eater Courts believe themselves part of an elaborate world of royal courts and knightly vows. Jerrion’s Delegation ride out under the behest of the Marrowscroll Herald Jerrion, whose diplomatic gifts are nothing but bloody flesh and bone. He is accompanied by 20 slavering Crypt Ghouls, three soaring bat-winged Crypt Flayers, and three repugnant Crypt Horrors.

Braggit’s Bottle-snatchaz are a rambunctious mob of squigs and gitz under the loose command of Braggit, a Rabble-Rowza with an enchanted skull that boosts his volume. Braggit bursts out with 10 bouncing Squig Hoppers, a Squig Herd containing two Squig Herders and 10 Squigs, and a gathering of five wise grots known as the Gobbapalooza.

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Warhammer Age of Sigmar Daughters of Khaine Krethusa the Croneseer

37.00 $

Krethusa is the Croneseer, a renegade aelven prophet touched by the divine essence of a long-forgotten goddess – Morai-Heg, the Keeper of Souls. Her rise to prominence has rocked the cult of Khaine to its core, and Krethusa's followers only grow with each victory. Calling upon her powers of foresight and uncanny shadow magic, the Croneseer annihilates all who would stand in the path of her chosen destiny.

This multipart plastic kit builds Krethusa the Croneseer, an outcast prophet of the Daughters of Khaine. Krethusa carries the Staff of Morai-Heg, and wears the barbed circlet of her goddess over her sightless eyes. Shrouded by her divine wings, she perches over a sacrificial brazier, surrounded by crow familiars as she gazes into the future.

This kit comprises 18 plastic components and a Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

Features

  • Unleash a deadly renegade prophet on the battlefields of the Mortal Realms
  • An enigmatic leader for Daughters of Khaine armies in Warhammer Age of Sigmar
  • Bring your foes the inevitable deaths you've already foreseen!
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Warhammer Age of Sigmar Slaves to Darkness Dice

23.00 $

The eyes of the gods are ever on their mortal champions. Make sure they see you rolling these Slaves to Darkness-themed dice during your games… or else!

This set includes 20 six-sided, round-edged dice that measure 16mm along each edge. They are cast in black plastic with white pips and the skull inside an eight-pointed star icon of the Slaves to Darkness emblazoned on each 6 face.

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Warhammer Age of Sigmar Nurgle Rotbringers Maggotkin of Nurgle Lord of Blights

16.00 $

A Lord of Blights is a brutish figure who creates and destroys in equal measure. Swollen with muscle, he lumbers into the midst of the foe swinging his bubotic hammer in thunderous arcs. Every impact shatters bone and ruptures organs, leaving his victims lying like bruised and rotten fruit on the ground. Yet this brutality has a purpose beyond simple murder – the Lord of Blights cultivates fine crops of death’s heads that he hands out to his warriors, enabling them to fling volleys of diseased projectiles. The Lord of Blights keeps the finest specimens for himself, hanging them from his gallowrack to hurl during battle.

This multi-part plastic kit contains the components necessary to assemble a Lord of Blights. Bloated and bursting, like most of the Rotbringers, his silhouette is noticeably dominated by the makeshift gallowrack nailed to his back, from which 3 ripening heads dangle. He wields an enormous, dented bubotic hammer along with a vermid shield – these are both covered in the appropriate Nurgle icons, with the shield being especially spiked and disease-ridden. His belt, overwhich his unpleasantly distended and torn belly flops, features a plague knife. The aforementioned belly is disgorging maggots at an alarming rate – it’s difficult to tell how the Lord of Blights feels about this, as his face is covered almost entirely by his helmet, through which one eye socket peers curiously.

The Lord of Blights comes as 7 components, and is supplied with a Citadel 40mm Round base.

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Warhammer Age of Sigmar Skaven Pestilens Plague Monks

25.00 $

Driven into battle by their frenzied faith, the Plague Monks of Clan Pestilens are a repulsive tidal wave of filth that smashes into their enemies with the power of a flood. Wildly slashing, hacking and stabbing with their dirt-encrusted blades, they spread disease and foetidness wherever they fight, infecting with every blow and gnawing at foes with their rotting - yet still formidable - fangs.

This multi-part plastic kit gives you everything needed to build a chittering horde of twenty Plague Monks, with the option of arming them with a pair of Foetid Blades or a Foetid Blade and Woe-stave. One model can be built as a Bringer-of-the-Word - he clutches either a Plague Scroll or Book of Woe. A model can be assembled as an Icon Bearer with either a Contagion Banner or Icon of Pestilence, and a model may be assembled as a Plague Harbinger, carrying either a Doom Gong or a dreaded Bale-chime.